Ports - Guardians of the World!
The main update of this month is finally here! Agility, Dungeoneering and Divination will be the dedicated skills, so you’ll need level 90 in one or more of those skills to take part.
Perhaps the best part of the update though is the ability to send voyages out without actually needing to return to your port, making it really easy to engage with ports whilst getting on with 'Scapin'. There's a bunch of other smaller improvements too that'll really float your boat!
There are 3 crazy new adventurers introduced – a mask possessing an eyeless man, a girl made entirely of divination energy and an exiled gorajo weighed down by guilt, each with unique voyages and links to the strange sea monsters that swim the eastern seas.
New equipment available includes level 85 dual-wielding weapons: a katana and wakizashi for melee, and a seasinger wand and orb for magic. There are brand new scrimshaws too, focused around fishing.
There are also new "clue voyages" introduced, which give cryptic pointers to hidden islands. Once found, these can be regularly visited for stat boosts, captain’s trait removal and the chance to find Tengu cosmetic gear.
Plus, players will also gain access to even more building upgrades for the port itself, which look really awesome AND can change player's success chances on voyages.
Read more here.