Table of Contents

Prayer List

There are many different types of prayers. Below is a table of each prayer and the effect it has when you use it. When using prayers, your Prayer points will be consumed. When you run out of Prayer points you will have to visit an altar to recharge them.

Level Image Prayer Name Member's Only Prayer Effect Note(s)
1 Thick Skin Thick Skin No Increases your Defence by 5%. None.
4 Burst of Strength Burst of Strength No Increases your Strength by 5%. None.
7 Clarity of Thought Clarity of Thought No Increases your Attack by 5%. None.
8 Sharp Eye Sharp Eye No Increases your Ranged by 5%. None.
8 Unstoppable Force Unstoppable Force No Increases your Ranged strength by 5%. None.
9 Mystical Will Mystical Will No Increases your Magic by 5%. None.
9 Charge Charge No Increases your Magic strength by 5%. None.
10 Rock Skin Rock Skin No Increases your Defence by 10%. None.
13 Superhuman Strength Superhuman Strength No Increases your Strength by 10%. None.
16 Improved Reflexes Improved Reflexes No Increases your Attack by 10%. None.
19 Rapid Restore Rapid Restore No 2x restore rate for all stats. Restores all stats excluding constitution, summoning, and prayer.
22 Rapid Heal Rapid Heal No 2x restore rate for your health. None.
25 Protect Item Protect Item No Keep 1 extra item if you die. This prayer won't protect clue scrolls or essence pouches.
26 Hawk Eye Hawk Eye No Increases your Ranged by 10%. None.
26 Unrelenting Force Unrelenting Force No Increases Ranged strength by 10%. None.
27 Mystical Lore Mystic Lore No Increases your Magic by 10%. None.
27 Super Charge Super Charge No Increases your Magic strength by 10%. None.
28 Steel Skin Steel Skin No Increases your Defence by 15%. None.
31 Ultimate Strength Ultimate Strength No Increases your Strength by 15%. None.
34 Incredible Reflexes Incredible Reflexes No Increases your Attack by 15%. None.
35 Protect from Summoning Protect from Summoning Yes Damage reduction to familiars' right-click abilities and familiars' special moves. You can use another "Protect" prayer with this.
37 Protection from Magic Protection From Magic No Damage reduction from players and monsters Magic attacks. None.
40 Protection from Missiles Protection From Missiles No Damage reduction from players and monsters Ranged attacks. None.
43 Protection from Melee Protection From Melee No Damage reduction from players and monsters Melee attacks. None.
44 Eagle Eye Eagle Eye No Increases your Ranged by 15%. None.
44 Overpowering Force Overpowering Force No Increases your Ranged strength by 15%. None.
45 Mystic Might Mystic Might No Increases your Magic by 15%. None.
45 Overcharge Overcharge No Increases your Magic strength by 15%. None.
46 Retribution Retribution Yes Inflicts damage to nearby targets if you die. Deals up to 25% of your maximum prayer level to all nearby enemies.
49 Redemption Redemption Yes Heals you if your health falls below 10%. You will be healed 25% of your maximum Prayer level.
52 Smite Smite Yes 1/4 of damage dealt is also removed from opponent's Prayer. None.
60 Chivalry Chivalry Yes +20% to Defence, +18% to Strength, and +15% to Attack. Must have completed the King's Ransom quest, finished the training room in Camelot, and 65 Defence to obtain.
65 Rapid Renewal Rapid Renewal Yes Restores life points at 5x the normal rate. Purchased from 107K points at Daemonheim to get.
70 Piety Piety Yes +25% to Defence, +23% to Strength, and +20% to Attack. Must have completed the King's Ransom quest, finished the training room in Camelot, and 70 Defence to obtain.
70 Rigour Rigour Yes Increases your Ranged attack and strength by 20% and Defence by 25%. Must have completed the King's Ransom quest and finished the training room in Camelot to obtain.
70 Augury Augury Yes Increases your Magic attack and strength by 20% and Defence by 25%. Must have completed the King's Ransom quest and finished the training room in Camelot to obtain.

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Curse Prayer List

Note: These prayers are only available if you have finished The Temple at Senntisten quest.

Below is a table of each prayer and the effect it has when you use it.

Level Image Prayer Name Member's Only Prayer Effect
50 Protect Item Protect Item Yes Keeps 1 extra item if you die.
50 Sap Warrior Sap Warrior Yes Drains 10% of enemy Attack, Strength and Defence, increasing to 20% overtime.
52 Sap Ranger Sap Ranger Yes Drains 10% of enemy Ranged and Defence, increasing to 20% over time.
53 Sap Range Strength Sap Range Strength Yes Drains 10% of enemy Ranged strength, increasing to 20% over time.
54 Sap Mage Sap Mage Yes Drains 10% of enemy Magic and Defence, increasing to 20% over time.
55 Sap Magic Strength Sap Magic Strength Yes Drains 10% of enemy Magic strength, increasing to 20% over time.
56 Sap Spirit Sap Spirit Yes Drains enemy adrenaline.
57 Sap Defence Sap Defence Yes Drains 10% of enemy Defence rating, increasing to 20% over time.
58 Sap Strength Sap Stength Yes Drains 10% of enemy Melee strength, increasing to 20% over time.
59 Berserker Berserker Yes Boosted stats last 15% longer.
62 Deflect Summoning Deflect Summoning Yes Reduces damage dealt from Summoning scrolls, prevents the use of a familiar's special attack, and can deflect some of the damage back to the attacker.
65 Deflect Magic Deflect Magic Yes Reduces damage dealt from magical attacks and can deflect some of the damage.
68 Deflect Missiles Deflect Missiles Yes Reduces damage dealt from ranged attacks and can deflect some of the damage.
71 Deflect Melee Deflect Melee Yes Reduces damage dealt from melee attacks and can deflect some of the damage.
74 Leech Attack Leech Attack Yes Boosts Attack by 5%, increasing to 10% overtime, while draining enemy Attack by 10%, increasing to 25% over time.
76 Leech Ranged Leech Ranged Yes Boosts Ranged by 5%, increasing to 10% overtime, while draining enemy Ranged by 10%, increasing to 25% over time.
77 Leech Range Strength Leech Range Strength Yes Boosts Ranged strength by 5%, increasing to 10% overtime, while draining enemy Ranged strength by 10%, increasing to 25% over time.
78 Leech Magic Leech Magic Yes Boosts Magic by 5%, increasing to 10% overtime, while draining enemy Magic by 10%, increasing to 25% over time.
79 Leech Magic Strength Leech Magic Strength Yes Boosts Magic strength by 5%, increasing to 10% overtime, while draining enemy Magic strength by 10%, increasing to 25% over time.
80 Leech Defence Leech Defence Yes Boosts Defence by 5%, increasing to 10% overtime, while draining enemy Defence by 10%, increasing to 25% over time.
82 Leech Strength Leech Strength Yes Boosts Strength by 5%, increasing to 10% over time, while draining enemy Strength by 10%, increasing to 25% over time.
84 Leech Energy Leech Energy Yes Drains enemy run energy by up to 10%, while increasing your own.
86 Leech Adrenaline Leech Adrenaline Yes Drains enemy adrenaline by up to 10%, while increasing your own.
89 Wrath Wrath Yes Inflicts damage up to 25% of your maximum prayer level to nearby targets if you die.
92 Soul Split Soul Split Yes 1/50 of damage dealt is also removed from opponent's Prayer and added to your health up to 250.
95 Turmoil Turmoil Yes Increases Attack and Defence by 15%, plus 15% of your enemy's Attack/Defence (up to 14 levels), and Strength by 23%, plus 10% of your enemy's Strength (up to 9 levels).
95 Torment Torment Yes Increases Magic Attack, Magic Strength, and Magic Defence by 15%, plus 15% of your enemy's Magic Attack/Magic Strength/Magic Defence (up to 14 levels), while draining your enemies Magic Attack, Magic Strength, and Magic Defence by 23%, plus 10% of your enemy's Magic Attack/Magic Strength/Magic Defence (up to 9 levels).
95 Anguish Anguish Yes Increases Ranged Attack, Ranged Strength, and Ranged Defence by 15%, plus 15% of your enemy's Ranged Attack/Ranged Strength/Ranged Defence (up to 14 levels), while draining your enemies Ranged Attack, Ranged Strength, and Ranged Defence by 23%, plus 10% of your enemy's Ranged Attack/Ranged Strength/Ranged Defence (up to 9 levels).

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Bone Burying Experience

There are many different types of bones/ashes you can bury/scatterd in the RuneScape world. Different types of bones/ashes give different amounts of experience. Some are harder to get than others.

Item Image Member's Only Experience
Impious ashes Impious Ashes No 4
Bones Normal Bones No 4.5
Wolf bones Wolf Bones No 4.5
Burnt bones Burnt Bones No 4.5
Monkey bones Monkey Bones No 5
Bat bones Bat Bones Yes 5.3
Accursed ashes Accursed Ashes No 12.5
Big bones Big Bones No 15
Jogre bones Jogre Bones Yes 15
Long bone Long bone Yes 15
Curved bone Curved bone Yes 15
Burnt jogre bones Burnt Jogre Bones Yes 16
Zogre bones Zogre Bones Yes 22.5
Shaikahan bones Shaikahan Bones Yes 25
Babydragon bones Babydragon Bones Yes 30
Wyvern bones Wyvern Bones Yes 50
Infernal ashes Infernal Ashes Yes 62.5
Dragon bones Dragon Bones Yes 72
Fayrg bones Fayrg Bones Yes 87
Raurg bones Raurg Bones Yes 96
Dagannoth bones Dagannoth Bones Yes 125
Airut bones Airut Bones Yes 132.5
Ourg bones Ourg Yes 140
Frost dragon bones Frost dragon bones Yes 180
Ancient bones* Ancient bones No 200

*Only five can be obtained from Father Aereck after the The Restless Ghost quest.

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Ghasts

In order to kill a Ghast, you must have completed the Nature Spirit Quest, be wielding a Silver sickle(b) (meaning blessed), and carry a filled Druid pouch. Walk next to a Ghast, and if it attacks you, one of the items in your Druid pouch will be used up, and then the Ghast can be attacked. Killing a Ghast provides you with 30 prayer experience.

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Cremating shade remains

You can cremate shade remains after the Shades of Mort'ton Quest. Here's a brief summary of the prayer experience obtained from burning shade remains.

For complete details on shade burning, please see the Mort'ton Shade Burning guide.

Item Image Member's Only Experience
Loar remains Loar Remains Yes 33
Phrin remains Phrin remains Yes 46.5
Riyl remains Riyl remains Yes 59.5
Asyn remains Asyn remains Yes 82.5
Fiyr remains Fiyr remains Yes 100

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Prayer Restoring Potions

These potions will restore your Prayer points. If you have a Holy wrench in your inventory while drinking the potions, it will slightly increase how many Prayer points are restored.

Item Image Member's Only Prayer points
restored
Prayer potion Prayer Potion Yes 70-310
Prayer mix Prayer Mix Yes 70-310
Super restore Super Restore Yes 80-320
Super restore mix Super Restore Mix Yes 80-320
Super prayer Super Prayer Potion Yes 70-410
Prayer renewal Prayer Renewal Potion Yes 120-516 over time.

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Prayer-Raising Items

There are many different items that you can wield/wear that will make your prayers last longer. The following tables show the prayer boosts each item will give.

Robes
Item Image Member's Only Prayer Bonus
Monk's robe (top) Monk's Robe Top No +6
Monk's robe (bottom) Monk's Robe Bottom No +5
Shade robe (top) Shade Robe Top No +5
Shade robe (bottom) Shade Robe Bottom No +5
Druid robe (top) Druid Robe Top Yes +4
Druid robe (bottom) Druid Robe Bottom Yes +4
Priest gown (top) Priest Robe Top No +3
Priest gown (bottom) Priest Robe Bottom No +3
Zamorak robe (top) Zamorak Robe Top Yes +3
Zamorak robe (bottom) Zamorak Robe Bottom Yes +3

God Robes
Item Image Member's Only Defence Level
to Wear/Wield
Prayer Level
to Wear/Wield
Prayer Bonus
Mitre (Hat)*
(Ancient, Armadyl, Bandos)
Mitre Yes 40 40 +2
Mitre (Hat)*
(Guthix, Saradomin, Zamorak)
Mitre Yes 40 40 +5
Stole (Neckwear)
(Ancient, Armadyl, Bandos
Guthix, Saradomin, Zamorak)
Stole Yes 1 60 +4
Robe Top (Chest)
(Ancient, Armadyl, Bandos)
Robe Top Yes 40 40 +2
Robe Top (Chest)
(Guthix, Saradomin, Zamorak)
Robe Top Yes 1 20 +4
Robe Legs (Legs)
(Ancient, Armadyl, Bandos)
Robe Bottoms Yes 40 40 +2
Robe Legs (Legs)
(Guthix, Saradomin, Zamorak)
Robe Bottoms Yes 1 20 +4
Cloak (Cape)
(Ancient, Armadyl, Bandos)
Cloak Yes 40 40 +3
Cloak (Cape)
(Guthix, Saradomin, Zamorak)
Cloak Yes 1 40 +3
Crozier (Weapon)
(Ancient, Armadyl, Bandos)
Crozier Yes 1 60 +3
Crozier (Weapon)
(Guthix, Saradomin, Zamorak)
Crozier Yes 1 60 +6

*Requires level 40 Magic to wear.

White Knight's Armor
Item Image Member's Only Defence Level
to Wear
Prayer Level
to Wear
Prayer Bonus
Initiate sallet Initiate sallet Yes 25 1 +2
Initiate hauberk Initiate hauberk Yes 25 1 +4
Initiate cuisse Initiate cuisse Yes 25 1 +3
Initiate tasset Initiate Tasset Yes 25 1 +3
Proselyte sallet Proselyte sallet Yes 30 20 +4
Proselyte hauberk Proselyte hauberk Yes 30 20 +8
Proselyte cuisse Proselyte cuisse Yes 30 20 +5
Proselyte tasset Proselyte tasset Yes 30 20 +5

Initiate armor requires the completion of the Recruitment Drive quest.
Proselyte armor requires the completion of the Slug Menace quest.

Necklaces
Item Image Member's Only Prayer Bonus
Holy Symbol Holy Symbol No +8
Unholy Symbol Unholy Symbol Yes +8
Amulet of glory Amulet Of Glory Yes +3
Salve Amulet Salve Amulet Yes +3
Amulet of fury Amulet Of Fury Yes +3
Amulet of power Amulet Of Power No +1

Maces
Item Image Member's Only Attack Level
to Wield
Prayer Bonus
Dragon Mace* Dragon Mace Yes 60 +5
Corrupt dragon Mace Corrupt Dragon Mace No 60 +5
Rune Mace Rune Mace No 50 +4
Void Knight Mace** Void Knight Mace Yes 42 +3
Adamant Mace Adamant Mace No 40 +3
Mithril Mace Mithril Mace No 30 +3
White Mace*** White Mace Yes 25 +3
Black Mace Black Mace No 25 +2
Steel Mace Steel Mace No 20 +2
Iron Mace Iron Mace No 10 +1
Bronze Mace Bronze Mace No 1 +1

*Completion of the Heroes' Quest is required to wield.
**Purchased at the Void Knights' Outpost for 250 commendation points. 42 Attack, Strength, Defence, Construction, Magic, and Ranged along with 22 Prayer are required to wield.
***Completion of the Wanted! quest is required to weild, as well as 10 Prayer.

Prayer books (wielded in the off-hand slot)
Item Image Member's Only Prayer Bonus Note(s)
Damaged book Damaged Books Yes +2 Obtained after the completion of the Horror From The Deep quest. You must complete the one you're on before purchasing a different one from Jossik for 5,000 coins.
Guthix's Book of Balance Guthix's Book Of Balance Yes +2 Obtained after adding Guthix page 1, Guthix page 2, Guthix page 3, and Guthix page 4 to a Damaged book (Guthix).
Saradomin's Book of Wisdom Saradomin's Book of Wisdom Yes +2 Obtained after adding Saradomin page 1, Saradomin page 2, Saradomin page 3, and Saradomin page 4 to a Damaged book (Saradomin).
Zamorak's Book of Chaos Zamorak's Book of Chaos Yes +2 Obtained after adding Zamorak page 1, Zamorak page 2, Zamorak page 3, and Zamorak page 4 to a Damaged book (Zamorak).
Bandos's Book of War Bandos's Book of War Yes +2 Obtained after adding Bandos page 1, Bandos page 2, Bandos page 3, and Bandos page 4 to a Damaged book (Bandos).
Armadyl's Book of Law Armadyl's Book of Law Yes +2 Obtained after adding Armadyl page 1, Armadyl page 2, Armadyl page 3, and Armadyl page 4 to a Damaged book (Armadyl).
Ancient Book Ancient Book Yes +2 Obtained after adding Ancient page 1, Ancient page 2, Ancient page 3, and Ancient page 4 to a Damaged book (Ancient).
Illuminated Book of Balance Illuminated Book of Balance Yes +4 None.
Illuminated Book of Wisdom Illuminated Book of Wisdom Yes +4 None.
Illuminated Book of Chaos Illuminated Book of Chaos Yes +4 None.
Illuminated Book of War Illuminated Book of War Yes +4 None.
Illuminated Book of Law Illuminated Book of Law Yes +4 None.
Illuminated Ancient Book Illuminated Ancient Book Yes +4 None.

Note: Those players who have a completed holy or unholy prayer book are able to bless their holy and unholy symbols with the respective prayer books. This action costs one prayer point per symbol. You must have completed the Horror from the Deep quest to obtain and use Prayer books, and One Piercing Note to upgrade them to the illuminated books.

Verac's Armor
Item Image Member's Only Prayer Bonus Note(s)
Verac's Helm Verac's Helm Yes +3 70 Defence is required to wear.
Verac's Brassard Verac's Brassard Yes +5 70 Defence is required to wear.
Verac's Plateskirt Verac's Plateskirt Yes +4 70 Defence is required to wear.
Verac's Flail Verac's Flail Yes +6 70 Attack is required to wield.

Miscellaneous
Item Image Member's Only Prayer Bonus Note(s)
Soul Wars cape (Red or Blue) Soul Wars Capes Yes +6 You must complete Nomad's Requiem to obtain.
Wolfbane Wolfbane Yes +5 Obtained during the Priest in Peril quest.
Broodoo Shield Broodoo Shields Yes +2 25 Defence and 25 Attack, Magic, or Ranged are required to wield depending on which shield you are using.
Cape Of Accomplishment (Trimmed) Cape of Achievement Trimmed Yes +2 Obtained after achieving level 99 in two different skills.
Fire Cape Fire Cape Yes +2 Obtained after completing all 63 waves of the TzHaar Fight Cave.
Keris Keris Yes +2 Obtained at the end of the Contact! quest.
Toktz-mej-tal Toktz-mej-tal Yes +2 60 Magic is required to wield.
Zamorakian Spear Zamorakian Spear Yes +2 75 Attack is required to wield.

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Ectofuntus Worship

One of the best ways to get the most prayer experience out of your bones/ashes is to worship the Ectofuntus. You receive four times the prayer experience per bone/ash compared to the normal burial/scattering. To be to use the Ectofuntus efficient, you must have completed the Ghosts Ahoy quest and have the Ectophial at your disposal.

Ectofuntus

When you have collected a number of bones, head to Port Phasmatys bank (wear your Ghostspeak amulet to make banking faster) and collect 12 pots and 12 bones. Teleport to the Ectofuntus using the Ectophial. Go up the stairs and use the bones on the bone grinder. It will automatically grind all the bones in your inventory and full up the pots with the Bonemeal. Once you have all 12 bones ground and in the pots, return back to the bank and grab 12 buckets. Go back to the Ectofuntus and this time go through the trapdoor to the west. Work your way down to the bottom of the four levels, and fill your 12 buckets with slime from the pool at the bottom. When you are done, go back to the main floor. You should have 12 pots of Bonemeal, and 12 Buckets of slime in your inventory. Click on the Ectofuntus to worship it. Each time you worship the Ectofuntus, one Bonemeal and one Ectoplasm will be used up. Keep repeating this process for as long as desired.

When you have collected a number of ashes, head to Port Phasmatys bank (wear your Ghostspeak amulet to make banking faster) and collect 12 buckets. Teleport to the Ectofuntus using the Ectophial. Descend down the trapdoor to the west and work your way down to the bottom of the four levels. Fill up your 12 buckets with slime from the pool at the bottom and return to the main floor. When you are done, go back to the main floor. You should have 12 ashes and 12 Buckets of slime in your inventory. Click on the Ectofuntus to worship it. Each time you worship the Ectofuntus, one ash and one Ectoplasm will be used up. Keep repeating this process for as long as desired.

Note: You will not be able to worship more than 511 times without having collected the Ecto-tokens from the Ghost Disciple. Once you are done and have collected your Ecto-tokens, go back to the bank and start worshiping again.

Morytania Legs:You can teleport to the slimepit under the Ectofuntus 5 times a day.

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Home Chapel Altars

Player-owned houses brought a new way to gain prayer experience. Depending on the type of altar built and the burners used, one can earn anywhere from 100% to 350% of the experience normally obtained for burying/scattering bones/ashes. 100% means exactly the same experience as just burying. Note that the highest possible level (350%) does not exceed the 400% from the Ectofuntus - however, there is no tedious bucket hauling and bone grinding.

The main feature of the chapel is the altar and incense burners. You can recharge your Prayer in the chapel as normal. There is an important extra feature to the altar: depending on your altar and the number of incense burners you have lit, you will be awarded more Prayer experience for the bones you offer.

Altar Type Image No burners lit One burner lit Two burners lit
Oak Altar Oak Altar 100% 150% 200%
Teak Altar Teak Altar 110% 160% 210%
Cloth Altar Cloth Altar 125% 175% 225%
Mahogany Altar Mahogany Altar 150% 200% 250%
Limestone Altar Limestone Altar 175% 225% 275%
Marble Altar Marble Altar 200% 250% 300%
Gilded Altar Gilded Altar 250% 300% 350%

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The Nexus

The Nexus is a Prayer activity in Lumbridge Swamp designed for low-level players. The aim of the activity is to help a druid called Ysondria ward off a creature known as the Grotesque. To begin, claim a Charmed sack from Ysondria and begin to collect corruption from Nexus. Once you've filled the sack with 15 corruption (this increases to a maximum of 25 over time), you will need to purify it using the bowls attached to the four pillars surrounding the Nexus. There are four bowls on each pillar and they each channel a different power:

  • Gold bowl - Fealty (white stream)
  • Silver bowl - Order (blue stream)
  • Bronze bowl - Battle (red stream)
  • Pewter bowl - Chaos (purple stream)

The aim here is to turn each of the four streams to an individual colour simultaneously and maintain it until the four streams all turn orange and then disappear. Once you've created the orange streams once, a colored ball of light will appear above each pillar which corresponds to the colour of the stream created at that pillar during the last cycle and means that you cannot use the same bowl on that pillar in the current cycle.

Once you've managed to create the orange streams five times, the Grotesque will appear from the Nexus. Quickly banish it before it disappears and you will given Grotesque bones. When you bury these bones you will receive Prayer experience based on your current level; ranging from 168 XP at level 1 to 1294 XP at level 40 and above. You can earn a maximum of 37,224 XP from the Nexus, which is enough experience for level 1-40.

Misc. Prayer Related Characters

Wise Man in Draynor - For performing tasks for him he will reward you with random amounts of prayer experience.

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Temporary level boosts and Quest rewards

For more information on how to boost your level, see the Temporary Stat Leveling Techniques special report.

For XP rewards from quests, see the Quest Experience Guide special report.

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Cape of Accomplishment:

Once you have achieved level 99 Prayer you may visit Brother Jered, located on the second floor of the Prayer Guild (Monastery). He will sell you a Prayer cape for 99,000 coins.

Cape of Accomplishment

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This Skill Guide was written by Xxtigurxx, Vegetakid, Jack Vll, and Zidane3838. Thanks to Boyboy126, Boomer Q., eric2203, kc_atticus, GoldenEvil, stormer, and Davos Shadow, Kinroan, Runehq user, Martian_Bob, king dean2, autoagha, DRAVAN, davydboy, Willi, stewy08, World_Chaser, Phsyco_Path, l0newolf889, princefalcon, Aakanaar,raijinkarate, pingu head, dalivre2deth, Theonlymage3, LogGamer, leprekawn, Hampster_Hat ,TheRulnig, Lord_Scerendo, the_man3001, Ju Juitsu, Fireball0236, poj7326, Zevenberge, Cedros_Man, Jakesterwars, Meowmix686, watsermetjou, chimaro, Skylo55, Skeletonmat, Draggy, Rokern, occlan, Brenden, Alfawarlord, Saragodbro, thehi, running_dan, fryguy123, Javezz, and Akemi Luna for corrections.
This Skill Guide was entered into the database on Mon, Apr 26, 2004, at 05:48:24 PM by Kc_atticus, and it was last updated on Tue, Sep 09, 2014, at 08:57:00 PM by DRAVAN.

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