There are a plethora of perks you can add to your Weapon gizmo's, Armour gizmo's, and Tool gizmo's by using various components found while disassembling items with the Invention skill.

Each component found within your Invention pouch (Located in the bottom of your Inventory near your Currency pouch) is used to create various perks. Below, we have listed all availible perks, and shown which gizmo it is availible on.

These then can be added onto your Augmented items to create both beneficial and harmful effects to aid you in your adventures.

Perk Weapon Armor Tool Description
Absorbative No Yes No 20% chance to reduce an attack by 5% per rank.
Aftershock Yes No No After dealing 50,000 damage, create an explosion centered on your current target, dealing up to 40% per rank weapon damage to nearby enemies.
Antitheism Yes Yes Yes Denies access to protect prayers/deflect curses.
Biting Yes Yes No +2% chance per rank to critically hit opponents.
Blunted Yes No No Reduces the weapon's damage by 1% per rank.
Brassican Yes Yes Yes Always sometimes cabbages.
Breakdown No No Yes 20% chance per rank to automatically disassemble smithed items
Brief Respite No Yes No Reduces cooldown for Guthix's Blessing and Rejuvenate by 5% per rank, and total healing by 1% per rank.
Bulwark Yes No Yes Debilitate deals no damage but gains up to 6% per rank extra duration from shield value.
Butterfingers No No Yes Has a 3% chance per rank of dropping the resource you have just gathered.
Caroming Yes No No Chain and Ricochet hit 1 extra target per rank.
Cautious Yes Yes Yes Cannot auto-retaliate while this item is equipped.
Charitable No No Yes Has a 1% chance per rank of putting an extra item by other nearby players after successfully gathering a resource.
Cheapskate No No Yes Has a 1% chance per rank of transmuting a gathered resource to a lower tier.
Clear Headed Yes Yes No Anticipation lasts one additional second per rank, but no longer reduces damage taken.
Commited Yes Yes Yes Always skulled while this item is equipped.
Confused No No Yes Has a 1% chance per rank of teleporting you randomly after successfully gathering a resource.
Crackling Yes Yes No Periodically zaps your combat target for 50% per rank of your weapon's damage (or 10% per rank in PvP).
Crystal Shield No Yes No Has a 10% chance to activate on taking damage, lasting 10 seconds. 5% of damage taken per rank is totalled for this period, becoming temporary lifepoints afterwards. These last either 30 seconds or until depleted through further damage.
Demon Bait Yes Yes No Damage to demons is reduced by 30%.
Demon Slayer Yes Yes No Deal 7% additional damage to demons.
Devoted No Yes No 3% chance per rank on being hit that protection prayers will work at 100% (or 75% in PvP) for 3 seconds
Dragon Bait Yes Yes No Deal 30% less damage to dragons.
Dragon Slayer Yes Yes No Deal +7% damage to dragons.
Efficient Yes Yes Yes Charge drain rate for this item is reduced by 6% per rank.
Energising Yes Yes No Slice, Piercing Shot and Wrack deal 20% less damage, but generate 0.6 additional adrenaline per rank.
Enhanced Devoted No Yes No 4.5% chance per rank on being hit that protection prayers will work at 100% (or 75% in PvP) for 3 seconds. This does not stack with devoted.
Enhanced Efficient Yes Yes Yes Charge drain rate for this item is reduced by 9% per rank. This does not stack with efficient.
Enlightened Yes Yes Yes +3% item XP per rank (for the item it's installed on).
Equilibrium Yes No No Increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. This effect does not stack with the Equilibrium aura.
Fatiguing Yes Yes Yes Gain 2% less adrenaline per rank from all attacks.
Flanking Yes Yes Yes Backhand, Impact and Binding Shot no longer stun and deal 40% more damage per rank to targets that are not facing you. Forceful Backhand, Deep Impact and Tight Bindings no longer stun and deal 15% more damage per rank to targets that are not facing you.
Furnace No No Yes Has a 5% chance per rank of consuming a gathered resource for an extra 100% XP.
Genocidal Yes Yes No Deal up to 7% extra damage depending on how far you are through your Slayer task.
Glow Worm Yes Yes Yes Provides light equivalent to a bullseye lantern.
Hallucinogenic Yes Yes Yes Causes you to see strange things...
Hoarding Yes Yes Yes Protect Item protects two items instead of one. (Does not work in PvP areas.)
Honed No No Yes Has a 2% per rank higher chance of successfully gathering items
Imp Souled No No Yes Has a 3% chance per rank on successful gathering to send the gathered resources to the bank at a cost of 30 prayer points.
Impatient Yes Yes No 9% chance per rank for basic abilities to generate 3 extra adrenaline.
Innaccurate Yes No No Reduces the weapon's accuracy by 1% per rank.
Invigorating Yes Yes No Boosts adrenaline gained from auto-attacks by 10% per rank.
Junk Food Yes Yes No Food gives 3% less health per rank.
Looting Yes Yes No Most enemies have a 25% chance to drop an additional high-level resource. (5 minute cooldown.)
Lucky No Yes No 0.5% chance per rank when hit that the damage dealt will be reduced to 1.
Lunging Yes No No The maximum damage of Combust, Dismember and Fragmentation shot is increased by 20% weapon damage per rank, but enemies that move will only take 1.5X increased damage.
Mediocrity Yes No No Reduces maximum hit by 3% per rank.
Mobile Yes Yes No Reduces cooldown of Surge, Escape and Barge by 50%, but these abilities no longer generate adrenaline.
Mysterious Yes Yes Yes Has a mysterious effect...
Planted Feet Yes No No The duration of Sunshine and Death's Swiftness is increased by 25%, but they no longer deal periodic damage to your target.
Polishing No No Yes Has a 3% chance per rank of transmuting a gathered resource to a higher tier.
Precise Yes No No Increases your minimum damage by 1.5% per rank of your maximum damage.
Preperation No Yes No Preparation's duration and cooldown are increased by 15% per rank
Profane No Yes No You are prevented from drinking prayer potions.
Prosper No No Yes May find clue scrolls while skilling
Pyromaniac No No Yes 0.1% chance per rank to burn all logs of the same type
Rapid No No Yes 5% chance per rank to speed up each action
Refined No No Yes Has a 5% chance per rank of preventing a resource depleting when gathering.
Reflexes No Yes No Anticipation's duration and cooldown are halved.
Scavenging Yes Yes No 1% chance per rank to get an uncommon Invention component as a drop from combat (with a 1% chance it will be a rare component instead).
Shield Bashing Yes Yes No Debilitate's damage is increased by 15% per rank.
Spendthrift Yes No No 1% chance per rank to deal 1% extra damage per rank, at the cost of 1 gold coin per extra point of damage dealt.
Talking Yes Yes Yes Gives your gear more personality.
Taunting Yes Yes No Provoke affects enemies in a 5x5 square around its target, causing those that are already in combat to attack you.
Tinker No No Yes 1% chance per rank for each action to grant +10% XP
Trophy-taker's Yes Yes No 3% chance per rank a slain creature will add zero kills to its Slayer assignment; 2% chance per rank it will add 2 kills.
Turtling No Yes No The Barricade ability's duration and cooldown are both increased by 10% per rank.
Ultimatums Yes Yes No Reduces the adrenaline cost of Overpower, Frenzy, Unload and Omnipower by 5% per rank. Does not stack with other ultimate adrenaline saving effects.
Undead Bait Yes Yes No Damage to undead is reduced by 30%.
Undead Slayer Yes Yes No Deal 7% additional damage to undead.
Venomblood No Yes No Regular poison damage is negated.
Wise Yes Yes Yes While equipped, +1% per rank additional experience, up to 50,000 XP per day.
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This Special Report was written by Rooskii. Thanks to Owain121 for corrections.
This Special Report was entered into the database on Sat, Mar 04, 2017, at 04:02:16 AM by Rooskii, and it was last updated on Sat, Mar 04, 2017, at 04:02:16 AM by Rooskii.

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