Quest Requirements:
Skill/Other Requirements:
25 Agility
Must be able to defeat a level 97 foe.
Quests Unlocked/Partially Unlocked by completing this Quest:
Items Needed at Quest Start:
Steel longsword, 2 Steel swords, Steel mace, Steel warhammer, Steel dagger, Druid pouch containing at least 5 items, 225 Steel nails, Hammer, 6 Planks, and at least 10 gp (see notes at bottom for obtaining items).
Items Needed to Complete Quest:
Items Recommended for Quest:
Silver sickle (b), Food, and a Prayer potion.
Quest Points:
600 attack, defense, strength, hitpoints, and crafting experience; Quick route to Mort'ton; 2 rubies and 4 big bones (from the skeletal Hellhound you killed)
Start Point:
Hair of the Dog Tavern in Canifis.
To Start:
Talk to Vanstrom Klause in the north-eastern corner of the tavern.
  1. Speak to the Vanstrom Klause in the Hair of the Dog pub in Canifis. He will tell you of some heroes who need weapons and where to go to try to locate them. These heroes need a Steel longsword, 2 Steel swords, a Steel mace, a Steel warhammer, and a Steel dagger, items which you must take to them. You should also have your Druid pouch, 6 Planks, 225 Steel nails, and 10 coins for use in the next step.

    Step 1

  2. Go to the eastern side of Mort'ton and talk to the boatman Cyreg Paddlehorn at the water's edge and try to convince him to let you go search for the heroes. He will say that he cannot tell you how to get to Myreque. Say "Well, I guess they'll just die without weapons." He will say that they can look after themselves. Reply with, "Resourceful enough to get their own steel weapons?" He will say maybe they are and tells you to leave him alone. Say "If you don't tell me, their deaths are on your head!" He will say that it was stupid for them to go. Finally, say "What kind of man are you to say you don't care?". Finally he will give in. He will let you use the boat if you show him you have a Druid pouch with at least 5 items in it (he won't allow you to go with less) and 6 Planks. He will require 3 planks from you, and 10 coins for the use of the boat.

    Note: Please refer to the map below for suggested route to reach Mort'ton. Alternatively, if you have finished Shades of Mort'ton, you can simply use the Shades of Mort'ton minigame teleport to reach there.

    Step 2


    75% Route
    Click the image to enlarge!

  3. Board the boat which will take you north along the waterway. Walk north until you see a weird tree that you can climb (it appears to have boards nailed to it to form a ladder). Climb the tree and repair the three bridge parts with the 3 Planks and 225 Steel nails you have. Then, climb down the tree on the far side.

    Step 3

  4. Go north a few steps and talk to Curpile Fyod out front. Tell him that you have brought the weapons. You must answer three questions for him to prove you are telling the truth.

    Step 4

    Here are some possible questions and answers (they vary):

    Question Answer
    Who is the only female in the Myreque? Sani Piliu
    Who is the leader of the Myreque? Veliaf Hurtz
    What is the boatman's name? Cyreg Paddlehorn
    Who is the scholar of the Myreque? Polmafi Ferdygris
    What family is rumored to rule over Morytania? Drakan
    Who is the youngest member of the Myreque? Ivan Strom
    What does Myreque mean? Hidden in Myre
    If you fail to answer the questions you will be knocked unconscious and will wake up at the boat again, requiring another 10gp, but at least the bridge will not fail this time. If you don't remember an answer, the boatman will fill you in if you ask him.

  5. When you have correctly answered the questions, circle around his tree to the north and you will see a set of doors in the earth.

    Step 5

    Enter and proceed north following the tunnel, but do not go all the way north to the wall. Instead, take a little east branch (see picture below). Choose the Squeeze-past" option on the stalagmites (as shown in the picture below) to enter the secret cave of the Myreque.

    Step 5b

  6. Start off by talking to Veliaf Hurtz. Talk to all of the others, then come back to Veliaf. It is not necessary to actually ask them any questions. Just say "Ok, thanks" and talk to another one. Go back and talk to Veliaf again. He will now accept your weapons, however...

    Step 6

  7. You will now see a cutscene of some mist appearing and see Veliaf call out. Then, the mist takes the form of Vanstrom Klause. He shouts evil things and the others in the cave will respond with "Oh no!" and "We're dead!" The sequence continues showing Vanstrom growing larger with wings and evil eyes. He will kill Harold and Sani. He then leaves the room as he entered but not before summoning a great skeletal beast to kill you and everyone in the room.

  8. The Skeleton hellhound is level 97 and shouldn't be too difficult to kill. If needed, turn on Protect from Melee and kill the beast. It drops 4 Big bones, and 2 Uncut rubies.

    Step 8

  9. Talk to Veliaf Hurtz again. Tell him you want to join the Myreque and ask how to get out to Canifis. He will tell you that the room further down after you exit the cave is the basement of the Canifis tavern. Get out of the stalagmite cave, go north, and search the wall. Pass the broken ladder and ascend the ladder on the northern wall. You will surface south of the tavern (the nearby trapdoor is your alternate route back to Mort'ton in future).

    Step 9

  10. Proceed back into the tavern and seek out Vanstrom, only to find that Vanstrom is no longer there but only a Stranger. Talk to him... You will find that your quest is complete... for now.

    Step 10

    Congratulations! Quest Complete!

    Quest Complete

Where to get items: Planks can be purchased from Mort'ton Building Supplies Store (if you've done Shades of Mort'ton quest and applied Serum(207) or Serum(207)p to Razmire), or from the spawns in the wilderness or outside the Barbarian Outpost. A hammer can likewise be purchased from Razmire. Druid pouch spawns in the Nature Spirit grotto on island in Mort Myre swamp. Items to fill the Druid pouch are obtained by using Silver sickle(b) "Cast bloom" option while standing near certain twigs, logs and bushes in Mort Myre swamp (do note that this drains your prayer). Pick these items (Mort Myre stems, fungi or pears) and then click on your Druid pouch to fill it. Since the ghasts will continue to affect the contents of your Druid pouch while you are in swamp, it may be best to bring the items out of swamp towards Mort'ton and *then* fill pouch.

This Old School Quest Guide was written by Agamemnus and pingu head. Thanks to pj, gnat, RingoSmif, Nightssky, axeking187, bergmjs, Obi-Wan, ysaerka, gkef, tenseiken, Im4eversmart, pokemama, DRAVAN, rekkie, Jal_Frezi, greywolf, cleopatra1, McSwindler, Shakas, Jarkur, TarringtonR, Luhkky, Toeby, Axiio, AmeriCorps, Iyi Siktim, Kurkkuma, and Fracktle for corrections.
This Old School Quest Guide was entered into the database on Fri, Jan 14, 2005, at 08:41:07 AM by pokemama, and it was last updated on Wed, Feb 22, 2017, at 01:24:42 AM by L1ttleR3d.

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