Skill Levels Required:
Quests Required:
Items Needed:
Armor, a crush weapon, crossbow and ammunition, staff/wand and runes.
Skill Levels Recommended:
80+ in all combat skills.
Items Recommended:
Food, potions, a Chaotic maul, Chaotic/Royal crossbow, Broad-tipped bolts, Chaotic staff/Staff of light, and runes for Ice Blitz or Barrage.
Starting Point:
Inside the TzHaar City (see map below).
Is this MiniGame Safe to play?:
Getting Started:

How To Get there:

The fastest and easiest way to get there is to teleport directly to the entrance using a Tokkul-Zo. Alternatively you can make your way from the entrance of the city at the top of the Musa Point Volcano or from the Fairy ring code B L P.


Once you reach the cave entrance, go through it to enter the cavern outside the arena. There's a bank here if you need to prepare or restock. When you're ready, go through the hot vent door to the east (you can also end the waves at any time by passing through this door).


Playing The Game:

The game takes place in the same contained 3x3 square grid arena you fought TokHaar-Hok in at the end of The Brink of Extinction. After several seconds, one or more of the squares will start to glow and a Tokhaar monster will spawn from it. The aim of the game is simple, see how long you can survive against endless waves of Tokhaar and receive Obsidian shards in the process.


The monsters you will face are as follows:

Name Combat level Attack style Weakness Shards for killing
TokHaar-Hur 160 Melee Water spells 1
TokHaar-Ket 170 Melee Water spells 3
TokHaar-Xil 170 Ranged Crush 2
TokHaar-Tok-Xil 170 Melee Crush 7
TokHaar-Mej 170 Magic and melee Bolts 2
TokHaar-Yt-Mejkot 170 Magic and melee Water spells 9
TokHaar-Ket-Zek 170 Magic and melee Bolts 11
TokHaar-Ket-Champion 160 Melee Nothing 4
TokHaar-Hok 160 Melee Nothing 16

The monsters can also appear in several different wave combinations:

  • 1 TokHaar-Hur
  • 2 TokHaar-Hur
  • 3 TokHaar-Hur
  • 4 TokHaar-Hur
  • 1 TokHaar-Tok-Xil
  • 2 TokHaar-Tok-Xil
  • 1 TokHaar-Mej
  • 2 TokHaar-Mej
  • 1 TokHaar-Xil
  • 2 TokHaar-Xil
  • 1 TokHaar-Ket-Zek
  • 1 TokHaar-Yt-MejKot
  • 1 TokHaar-Ket
  • 2 TokHaar-Ket
  • 1 TokHaar-Ket Champion
  • 2 TokHaar-Ket Champions
  • 1 TokHaar-Xil, 1 TokHaar-Mej
  • 1 TokHaar-Hur, 1 TokHaar-Xil, 1 TokHaar-Mej
  • 1 TokHaar-Ket, 1 TokHaar-Xil, 1 TokHaar-Mej
  • 1 TokHaar-Ket Champion, 1 TokHaar-Xil, 1 TokHaar-Mej
  • 1 TokHaar-Hok

At regular intervals during the waves, one or more of the squares will start to glow (see image below) and just like in the quest, you must move to another non-glowing square immediately or be hit for 20% of your maximum life points every game tick. After several seconds they will cool down again allowing you to stand on them, but beware, the same square can heat up again twice in a row

Hot tiles


As this minigame is technically endless, there is no specific reward. However, for killing the TokHaar you will receive uncut gems as drops, including Onyx (very rare), and at the end of each wave you will be awarded a number of Obsidian shards which can be smelted into Obsidian bars with level 80 Smithing (12 shards per bar). These bars can be smithed into Obsidian armor with the full set including the three helms requiring 19 bars and 85 Smithing.

A full set of Obsidian armor provides a 55% damage reduction when fighting TzHaar and TokHaar monsters. Each hit taken while wearing the armor has a 50% chance to degrade it, however this can be reduced to 20% by donating Tokkul to the coffer at the cauldron. Similarly, you can increase the damage resistance of the armour by 15% for 20 minutes by donating 15,000 Tokkul or 45,000 Tokkul for 1 hour.

Hot tiles

This Minigame Guide was written by Javezz.
This Minigame Guide was entered into the database on Sat, Jun 01, 2013, at 02:06:01 PM by Javezz, and it was last updated on Sun, Jun 02, 2013, at 12:07:56 PM by Javezz.

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