Skill Levels Required:
Quests Required:
Lost City (if you haven't completed the quest, you can still access this minigame by clicking on random crop circles that appear)
Items Needed:
Skill Levels Recommended:
High Agility level
High Strength
High Thieving level
Items Recommended:
Coins, Boots of lightness, Spotted/Spottier cape, and Penance gloves, Super/Energy potions, and runes to cast Bind/Snare/Entangle.
Starting Point:
Puto-Puro (See Below).
Is this MiniGame Safe to play?:
Getting Started:

Puro-Puro can be accessed by entering the center of a crop circle in a wheat field. A permanent crop circle is located in the city of Zanaris. Crop circles also randomly appear in wheat fields all across RuneScape. However, these portals will only remain open for a short amount of time after which they will reappear in another wheat field.

If you enter Puro-Puro through one of the crop circles outside of Zanaris, you will receive a farming affinity boost, which will allow you pass through the magical wheat much faster for thirty minutes.

You may talk to the Wandering Impling in Zanaris's wheat field, to get hint as to where the current crop circle can be found. He will not tell you its exact location but will show it in a cut scene.

Crop circle

Once you have made it in Puro-Puro, ask Elnock Inquisitor near the center if he has any spare equipment you can borrow. Elnock Inquisitor will supply you with a Butterfly net and 6 Impling jars. Additional jars can be bought from Elnock Inquisitor or made by yourself (See below). In the right part of the screen you will see a list of all types of implings and the amount of implings in jars you currently have in your inventory.

Elnock Inquisitor

Playing The Game:

With empty Impling jars and a Butterfly net, make your way through the maze by pushing through the magical wheat. The higher your Strength level the faster you will be able to move through the wheat. Every few minutes, the shape of the maze changes with new wall and passages.


Once you find an impling, catch it by clicking on it. Since implings move around all the time, a good strategy is to use Bind/Snare/Entangle spells to temporarily stop them from moving. When you try to loot an impling, the Impling jar might break. If this happens, you will simply get rid of it but still keep the loot.


Imp defenders, who wander around the maze, will try to free the implings from the jars in your inventory. The higher your Thieving level the harder it will be for these imps to free the implings. If you have -80 Thieving, it is advised that you keep a vial of Imp repellent in your inventory, because it will decrease the chance that Imp defenders will be able to set the implings free.


You may leave the Puro-Puro realm through the portal in the center. Before you leave you may use Elnock Inquisitor's exchange option to store your Butterfly net, Imp repellent, and up to 127 Impling jars.



Implings can also be found outside of Puro-Puro, where they can be caught barehanded or by using a Butterfly net and Impling jar. If you catch an impling barehanded and therefore without a jar, you will automatically loot them. The higher your Agility level the easier it will be to catch . If you catch one out side of Puro-Puro you will receive extra experience (See the table below).

Name Image Hunter Level
XP in
Puro Puro
XP in
Baby impling Baby impling 17 20 25
Young impling Young impling 22 48 65
Gourmet impling Gourmet impling 28 82 113
Earth impling Earth impling 36 126 177
Essence impling Essence impling 42 160 225
Eclectic impling Eclectic impling 50 205 289
Spirit impling Spirit impling 54 227 321
Nature impling Nature impling 58 250 353
Magpie impling Magpie impling 65 289 409
Ninja impling Ninja impling 74 339 481
Pirate impling (after
Rocking Out)
Pirate impling 76 350 497
Divine impling (after
Fate of the Gods)
Divine impling 79 375 520
Dragon impling Dragon impling 83 390 553
Zombie impling Zombie impling 87 412 585
Kingly impling Kingly impling 91 434 617
Crystal impling Crystal impling 95 525 820

Making Impling Jars:

Even though Elnock Inquisitor supplies you with 6 Impling jars, you might run out of them. Keep repeating the process until you have made the desired amount of jars. Below is a list of items you will need to create 1 jar.

  1. Speak to the Chemist in Rimmington about Impling jars. Ask if he has a spare Sieve.

  2. Use 8 Anchovies with a Pestle and mortar to make Anchovy paste (stackable). Use all of them with a Sieve while having a Vial in your inventory to make a vial of Anchovy oil.

  3. Use 14 flowers (Rosemary, Marigolds, or Nasturtiums) with the Anchovy oil to create vial of Imp repellent.

  4. Return to the Chemist with a Butterfly jar and Imp repellent vial. Use the Imp repellent with the Lamp Oil Still on the table in the northeastern corner of the house to produce 1 Impling jar.


There are two choices of rewards in this activity: looting the imps or trading them for items.

Looting Imps:

Baby impling jar Baby impling jar

Air talisman Anchovies Ball of wool Bow string
Cheese Chisel Flax Hammer
Hard leather Knife Lobster Mud pie
Needle Sapphire Seaweed Silver bar
Soft clay Spice Thread

Young impling jar Young impling jar

Bow string Bucket of sand (4) Chocolate slice Coal
Curry leaf Defence potion(3) Garden pie Lockpick
Meat pizza Mithril bar Oak plank Pure essence
Snape grass Soft clay Steel full helm Steel hatchet
Steel nails (5) Studded chaps Tuna Yew shieldbow

Gourmet impling jar Gourmet impling jar

Bass Chef's delight Chocolate cake Cooked karambwan (2 Noted)
Curry Curry leaf Fish pie Frogspawn
Garden pie (6 Noted) Jangerberries Lobster (4 Noted) Meat pie
Meat pizza Mud pie Rainbow Fish (5 Noted) Raw karambwan (2 Noted)
Shark (3 Noted) Spice Strawberries (5) Summer pie
Swordfish (3 Noted) Tuna Ugthanki kebab

Earth impling jar Earth impling jar

Bucket of sand (4 Noted) Coal Compost (6 Noted) Earth rune (32)
Earth talisman Earth tiara Emerald (2 Noted) Fire talisman
Gold ore Harralander seed (2) Jagerberry seed (2) Mithril ore (3 Noted)
Mithril pickaxe Ruby Steel bar Super compost (2 Noted)
Uncut emerald (2 Noted) Unicorn horn Wildblood seed (2)

Essence impling jar Essence impling jar

Air rune (30) Blood rune (7) Body rune (28) Chaos rune (4)
Cosmic rune (4) Death rune (13) Fire rune (50) Fire talisman
Lava rune (4) Law rune (13) Mind rune (25) Mind talisman
Mud rune (4) Nature rune (13) Pure essence (20; 35 Noted) Smoke rune (4)
Soul rune (11) Steam rune (4) Water rune (30)

Eclectic impling jar Eclectic impling jar

Adamant kiteshield Adamantite ore (10 Noted) Air rune (30-60) Battlestaff
Blue dragonhide chaps Candle lantern (empty) Curry leaf Diamond
Gold bar (5 Noted) Gold ore Mithril pickaxe Oak plank (4 Noted)
Red spiky vambraces Rune dagger Slayer's respite (2 Noted) Snape grass
Unicorn horn Watermelon seed (3) Wild pie

Nature impling jar Nature impling jar

Avantoe seed (5) Belladonna seed Cactus spine Clean snapdragon
Clean tarromin (4 Noted) Clean torstol (2 Noted) Coconut Curry tree seed
Dwarf weed seed Harralander seed Irit seed Jangerberry seed
Kwuarm seed Limpwurt seed Magic logs Orange tree seed
Ranarr seed Torstol seed Willow seed

Spirit impling jar Spirit impling jar

Adamant bar Air talisman (4 Noted) Bagged plant 1 (2) Bronze bar (6 Noted)
Bronze claw Carved evil turnip Chinchompa (4) Cockatrice egg
Coraxatrice egg Dagannoth hide Earth talisman Fire talisman
Flowers (red) Goat horn dust (2) Gold ring (10) Graahk fur
Granite (500g) (5) Guthatrice egg Harpoon (13 Noted) Honeycomb
Iron bar Iron platebody (5 Noted) Kyatt fur Larupia fur
Mithril bar Pengatrice egg Polar kebbit fur Pouch (25 Noted)
Proboscis Raw beef Raw bird meat (6 Noted) Raw rabbit (5 Noted)
Raw rat meat (25 Noted) Runite bar Saratrice egg Spider carcass
Steel bar (2 Noted) Steel platebody (2) Swamp lizard Swamp toad (5 Noted)
Thin snail Tinderbox Tortoise shell Vampire dust
Vulatrice egg Water talisman Willow branch (2) Wolf bones (3 Noted)
Zamatrice egg

Magpie impling jar Magpie impling jar

Amulet of power (3 Noted) Black dragonhide (6 Noted) Diamond amulet (3) Diamond (4 Noted)
Dragon dagger Loop half of a key Mystic boots (blue) Mystic cloth
Mystic gloves (blue/white) Nature tiara Pineapple tree seed Ring of forging (3)
Ring of life (4 Noted) Runite bar (2 Noted) Rune sq shield Rune warhammer
Sinister key Snapdragon seed Splitbark gauntlets Teeth half of a key

Ninja impling jar Ninja impling jar

Black dragonhide (6; 10; 16; 30 Noted) Dagannoth hide (3 Noted) Dragon dagger Mystic boots (blue)
Mystic cloth Mystic gloves (blue/white) Onyx bolts (2) Onyx bolt tips (4)
Opal machete Prayer potion (3) (4 Noted) Rune arrow (70) Rune chainbody
Rune claws Rune dart (70) Rune knife (40) Rune scimitar
Rune sq shield Rune throwing axe (50) Rune warhammer Snakeskin boots
Splitbark helm Weapon poison+ (4 Noted) Weapon poison

Pirate impling jar Pirate impling jar


Bandana and eyepatch (blue) Bandana and eyepatch (brown) Bandana and eyepatch (red) Bandana and eyepatch (white)
Gold bar (15 Noted) Left eyepatch Pieces of eight (1-5) Pirate bandana (black)
Pirate bandana (blue) Pirate bandana (grey) Pirate bandana (orange) Pirate bandana (purple)
Pirate bandana (red) Pirate bandana (white) Pirate boots Pirate leggings (beige)
Pirate leggings (blue) Pirate leggings (brown) Pirate leggings (grey) Pirate leggings (orange)
Pirate leggings (purple) Pirate leggings (red) Stripy pirate shirt (beige) Stripy pirate shirt (blue/white)
Stripy pirate shirt (brown) Stripy pirate shirt (grey) Stripy pirate shirt (orange) Stripy pirate shirt (purple)
Stripy pirate shirt (red)

In Trouble Brewing Mini-Game

Bitternut Blue flowers Bowl Bowl of blue water
Bowl of red water Bucket Bucket of water Logs
Pieces of eight (1-10) Red flowers Scrapey tree bark Steel hatchet

See Trouble Brewing Mini-Game guide for more information.

Divine impling jar Divine impling jar

Bright energy (50-150) Brilliant energy (50-150) Elder charm (1; 5) Elder energy (50-150)
Flickering energy (50-150) Gleaming energy (50-150) Glowing energy (50-150) Incandescent energy (50-150)
Luminous energy (50-150) Lustrous energy (50-150) Nightmare muspah pouch Pale energy (50-150)
Portent of death Portent of life Portent of restoration I Portent of restoration II
Portent of restoration III Portent of restoration IV Portent of restoration V Portent of restoration VI
Portent of restoration VII Portent of restoration VIII Portent of restoration IX Portent of restoration X
Radiant energy (50-150) Sign of death Sign of life Sign of the porter I
Sign of the porter II Sign of the porter III Sign of the porter IV Sign of the porter V
Sign of the porter VI Sparkling energy (50-150) Vibrant energy (50-150)

Divine impling loot is given in proportion to your Divination level e.g. Sparkling energy at level 40-49 or Gleaming energy at level 50-59.

Dragon impling jar Dragon impling jar

Amulet of glory (4) (2-3 Noted) Baby dragon bone (100-300) Death talisman Death tiara
Dragon arrowheads (110-500) Dragon arrow (79-500) Dragon bolt tips (10-36) Dragon bolts (e) (14)
Dragon bolts (16-28) Dragon bones (55-188) Dragon dagger (3) Dragon dart tips (110-350)
Dragon dart (110-350) Dragon longsword Dragonstone amulet (2-3) Dragonstone (3 Noted)
Magic seed Mystic cloth Mystic robe bottom (blue/white) Snapdragon seed (6)
Summer pie (15-30 Noted)

Zombie impling jar Zombie impling jar

Baby dragon bones (2-10 Noted) Big bones (5-15 Noted) Curved bone Dragon bones (3)
Fayrg bones (3) Long bone Monkey skull Ourg bones
Raurg bones (2) Wyvern bones (3)

Kingly impling jar Kingly impling jar

Amulet of glory (3 Noted) Crystal key (2 Noted) Dragon 2h sword Dragon arrowheads (65-280)
Dragon arrow (40-145) Dragon bolt tips (62-70) Dragon bolts (40-70) Dragon dart (180-320)
Dragon longsword (2 Noted) Dragon spear Dragonstone amulet (3 Noted) Dragonstone (6 Noted)
Onyx bolt tips (60) Onyx bolts (1-60) Royal amulet Royal crown
Royal leggings Royal sceptre Royal shirt Runite bar (10 Noted)
Shield left half Uncut diamond (15-35 Noted) Uncut dragonstone (7-15 Noted) Uncut onyx

Crystal impling jar Crystal impling jar

Coconut (20 Noted) Crystal acorn Crystal tool seed Crystal triskelion fragment 1
Crystal triskelion fragment 2 Crystal triskelion fragment 3 Crystal weapon seed Elder seed
Golden rock Lantadyme seed (2) Loop half of a key Magic logs (30 Noted)
Magic seed Onyx bolt tips (16) Prayer potion (4) (8 Noted) Super restore (4) (8 Noted)
Thinker boots Thinker gloves Tooth half of a key Torstol seed (2)
Uncut diamond (10 Noted) Uncut dragonstone (4 Noted)

Trading Imps:

You can exchange the implings you have caught with Elnock Inquisitor for one of the following items.

Trading Screen

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This Minigame Guide was written by Sir_Bob126. Thanks to King_of_Smiles, Aredjay, Andro_Girl, Jett_Man, Sksfrontiers, Frosty35, Crypto416, Grundoes, Jakesterwars, Tafkan, JoeC, Spikesummers, Belgarath, Poopymath, Ubernisation, Pac Sun Man, luigi1130, ice king xxx, Pk 0wner4, Escatore, Dwayne_Dibly, Wolves425, Motion_Man, MadeyeMike, Brainhault, Slayer_killa, Kayelle, LittleJake07, Radmite, Sup934, Dh5567, Iamdead173, Knighthawk76, Random605, Walk w jesus, Iriel_Red, kaoskiller1, Cloudsfinalh, Radmite, Alfawarlord, Lilroo503, Clamball, and Javezz for corrections.
This Minigame Guide was entered into the database on Fri, Jul 06, 2007, at 04:52:01 PM by Jakesterwars, and it was last updated on Tue, Mar 13, 2018, at 04:32:17 AM by ChathMurrpau.

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