Player made (See Notes Section).
Wield for combat; This bow has a passive ability which stores damage dealt to you in combat and unleashes this in the form of a second arrow shot every 15th (5th in Legacy Mode) shot which deals 10% of the stored damage. Note that further stored damage is halved after taking 50,000 damage, /10 after taking 70,000 damage, and no longer stored after taking 80,000 damage. Stored damage is also cleared after exiting combat or switching weapon.
This bow has a special attack called "Deep Burn" which requires 25% adrenaline/special attack energy and traps your target in a column of fire before damaging them for 12.5% of the damage stored in the bow over 5 seconds.
Made by combining a Wyrm scalp
with a Dark bow
. This will create a bow with 20% charge which can be increased to 100% by adding additional Dark bows
at which it will last for 10 hours of combat before reverting to a Wyrm scalp
if not recharged beforehand.
The dark bow just got darker!