Combat Effects:
Damage Accuracy
0 0

Strength Magic Ranged Necromancy
0.0 0.0 31.0 Unknown

Attributes Armour Life Bonus Prayer Bonus
503 0 2

Styles Class Attack Style Attack Speed
Ranged N/A N/A
92 Defence to equip; 92 Crafting to make (Exp: 1,000).
Where Found:
Player Made (See Notes).
Item Uses:
Worn for protection; Can be Augmented.
Made by using Sirenic chaps with 280 Ancient scales and 2 Algarum thread.

When equipped for the first time, this item will become untradeable. From there it has 100,000 charges for use in combat. At the end of those charges, it will become broken. To repair this item you will need to use a new Sirenic chaps on your broken item. Note that 0 charges will be used when worn inside of an Elite Dungeon.

The Elite sirenic set consists of: This is an augmentable item. An Augmentor can be used on the item to create the Augmented Elite sirenic chaps.
9 kg
Examine Information:
Made from sirenic scales and further imbued with greater power. Woven into chaps as part of a set of armour.

This Data was submitted by: ChathMurrpau

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