Combat Effects:
Weapon
Stats
Damage Accuracy
0 0

Damage
Bonuses
Strength Magic Ranged Necromancy
0.0 0.0 0.0 Unknown

Attributes Armour Life Bonus Prayer Bonus
65 300 6

Styles Class Attack Style Attack Speed
All N/A N/A
Requirements:
Must own a Completionist cape and have completed the following:
Where Found:
Player Made (See Notes).
Item Uses:
Worn for protection; and can provide the perks for up to three different skill capes (See Notes).
Notes:
This cape is a gold-trimmed version of Hooded completionist cape. It also comes with an improved emote and is made by using Completionist cape (t) with the Completionist hood (t). In order to upgrade from the normal completionist cape to the trimmed version, you will need to speak with the Museum guard on the top floor of the Varrock Museum while wearing your Completionist cape.

It possesses the same bonuses as the Completionist cape, but shows that the wearer has truly completed everything in RuneScape. These bonuses include: the arrow collecting ability of Ava's Alerter, the Ardougne cloak 4's ability to teleport the player to the East Ardougne monastery and farming patch, as well as the enhanced thieving abilities. It also is acts as a TokHaar-Kal for fighting Ice Strykewyrms. Like the Max cape and the Completionist cape, the colors of this cape can be customized by using the menu opened by right-clicking the cape.

Along with the Max cape and Completionist cape, this cape can be fed any of the normal Skillcapes in order to obtain their perks. Note that you can only have up to 3 perks on the cape at one time (removing a perk will not return the cape) and they are shared amongst the capes. Meaning that if you use the Cooking cape on this cape, the Max cape will also obtain this perk if you have one.
The available cape perks include:
Cape Perk
Agility cape Gives a chance of double tickets from the Brimhaven Agility Arena. Stacks with the Karamja task set reward.
Attack cape Gives a chance for degradable items not to degrade.
Constitution cape Doubles life points regained over time.
Construction cape Reduces the cost of creating planks.
Cooking cape Prevents food from being burned.
Crafting cape Thread is no longer needed when crafting.
Defence cape Acts as a sign of life. Same cooldown.
Divination cape Gives a chance of saving Divination materials.
Dungeoneering cape Teleport to any available resource dungeon.
Farming cape Gives a chance of instantly harvesting a patch.
Firemaking cape Active to light a fire on the spot you're standing on.
Fishing cape Gives a chance to get a double catch.
Fletching cape Gives a chance of automatically stringing a bow when Fletching unstrung bows.
Herblore cape Activate to clean all herbs in your inventory for no XP.
Hunter cape Activate to give your Herblore Habitat vine plant the effects of its hunter potion.
Invention cape Slows the drain of invention charge.
Magic cape Activate to swap spellbooks at banks.
Mining cape Gives an invisible +2 skill bonus.
Prayer cape Imparts the same benefits as lit burners in a player-owned house.
Ranged cape Acts as Ava's devices(Ava's accumulator, Ava's alerter, Ava's attractor).
Runecrafting cape Activate to reveal the required rune for the Rune Goldberg Machine.
Slayer cape Activate to teleport to any Slayer master in the game that you can access.
Smithing cape Gives the same effect as the goldsmithing gauntlets.
Strength cape Dismember lasts an additional 2 seconds.
Summoning cape Gives a chance to save charms when infusing pouches.
Thieving cape Lowers your stunned time when caught from 4.2 seconds to 3.
Woodcutting cape Provides an increased chance at finding bird's nests and crystal geodes.
Quest point cape Adds 30 seconds onto your Tears of Guthix time.
Weight:
0.4 kg
Examine Information:
We'd pat you on the back, but this cape would get in the way.

This Data was submitted by: ChathMurrpau.

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