Weapon Stats |
Damage | Accuracy |
0 | 0 |
Damage Bonuses |
Strength | Magic | Ranged | Necromancy |
0.0 | 0.0 | 0.0 | Unknown, please submit. |
Attributes | Armour | Life Bonus | Prayer Bonus |
389 | 0 | 0 |
Styles | Class | Attack Style | Attack Speed |
Ranged | N/A | N/A |
When equipped for the first time, this item will become untradeable. From there it has 60,000 charges for use in combat. At the end of those charges, it will become broken. Unlike many pieces of equipment that have a charge, this item is not repaired by paying Coins, but by repairing it with Dinosaur scale. For a complete repair, you will need 5,000 scale.
Disassembly:
Quantity Required | Materials Received | Base Junk Chance |
1 | 8 | 4.2% |
Invention Experience | ||
22.5 | ||
Possible Materials | ||
Special | ||
Resilient components | 100% | |
Often | ||
Cover parts | 35% | |
Padded parts | 30% | |
Tensile parts | 30% | |
Rarely | ||
Evasive components | 3% | |
Protective components | 2% |
This Data was submitted by: ChathMurrpau
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