Difficulty:
Intermediate
Length:
Medium
Quest Requirements:
Skill/Other Requirements:
25 Thieving
20 Crafting
Must be able to defeat a level 51 monster
Quests Unlocked/Partially Unlocked by completing this Quest:
Items Needed at Quest Start:
3 Bronze wires, Ghostspeak amulet, Spade, 50 Coins or telekinetic grab runes (1 Law rune and 1 Air rune), Needle, 5 Thread, Silver bar, Hammer, 2 Ecto-tokens (if you have not completed the Ghosts Ahoy quest), an Empty pot and a Bucket (if you need to make more Ecto-tokens), Armor, and a Weapon.
Items Needed to Complete Quest:
None.
Items Recommended for Quest:
Canifis teleport method, Dramen/Lunar staff, Food, Ectophial, and a Holy symbol.
Items Acquired During Quest:
Quest Points:
2
Reward:
1K Thieving XP, access to the Experiments dungeon, the Ring of charos (allows you to access to the Werewolf Agility/Skullball arena), and 2 Treasure Hunter keys.
Start Point:
Signpost in the center of Canifis.
To Start:
Read the signpost.
Instructions:
  1. Make your way to the center of Canifis and read the sign post to find out that Dr Fenkenstrain is looking for a servant.

    Note: The easiest way to reach Canifis is via the Kharyrll teleport spell (requires 66 Magic and Desert Treasure quest) or via Fairy Ring code C K S.

    Signpost

  2. Head to the castle northeast of Canifis. Once there, talk to Dr Fenkenstrain on the first floor and tell him that you are here to apply for the job. He will then ask you a couple questions. When he ask "How would you describe yourself in 1 word?" reply with "Brain-dead". Answer the question "What is your greatest skill?" with "Grave Digging". He will tell you to find a Decapitated head head, a Torso, a pair of Arms, and a pair of Legs that he needs to make a body he wants to bring alive.

    Dr Fenkenstrain

  3. Head up the southwestern tower to the second floor. Wind up the clock and a letter will fall out. Read it to learn the truth about what has really been going on in the castle.

    Wind Clock

  4. Equip the Ghostspeak amulet and head back downstairs. Talk to the Gardener Ghost at the backyard of the castle. Ask him what happened to his head. He will tell you that one day someone chopped off his head when he was digging a new grave. Offer to help him find his head. For 10 minutes he will follow you telling in which direction to go.

    Gardener Ghost

  5. Head to the Haunted Woods east of Canifis. A few steps east of the fairy ring, you will find a few graves. Read them until you find the grave belonging to Ed "Lestwit". Dig the grave using a Spade to obtain a Decapitated head.

    Note: These woods are infested with level 52 Leeches, level 61 Vampires and level 72 Vampires. It is advised to bring food and to have a Holy symbol equipped when you enter the woods as it weakens the vampires.

    Head Grave

  6. Head into Canifis' pub and try to pick up the Pickled brain from one of the tables or talk to Roavar, the bartender. Tell him that you are looking for something to eat and he will offer you a Pickled brain for 50 Coins. You can either buy a Pickled brain or pick it up from the table using the telekinetic grab spell (requires level 33 Magic). Use the brain with the Decapitated head (Empty) to create a Decapitated head (Full).

    Pickled Brain

  7. Go back to castle and search the bookcases in the western and eastern upstairs rooms. When you search both bookcase, you will find a list of books to choose from. Pick "The Joy of Gravedigging" from the list of books in the western room and you will get a Marble amulet. Search the bookcase in the eastern room for the book titled "Handy Maggot Avoidance Techniques" and you will find a Obsidian amulet. Combine both amulets into a Star amulet by using them on each other.

    Bookcases

  8. Leave the castle and follow the path towards the east until you come across a number of memorials. Use the Star amulet with the most eastern grave and push the memorial to reveal a stairway.

    Memorial

  9. Descend down the stairs into a large cavern filled with experiments. Kill one to the Experiments (girl-wolf) until they drop a Cavern key. Head into the northwestern passage and use the Cavern key to open the gate. Go up the ladder at the end of the passage.

    Experiment

  10. You will appear on a small island on the other side of the broken bridge. Dig up the 3 graves to the north to find a a Torso, a pair of Arms, and a pair of Legs. Push the large memorial to the south and head back through the dungeon and up the ladder to the southeast.

    Mausoleum

  11. Return to Dr Fenkenstrain and give him all the body parts. He will tell you to get a Needle and 5 pieces of Thread. Give him both items and he will then order you to fix the conductor at the top of the castle.

  12. Equip the Ghostspeak amulet and ask the Gardener Ghost at the backyard of the castle for the Shed key. Open the shed using the key and search the cupboard inside to find a Garden brush. Exit the shed and pick up 3 Garden canes from the pile of canes to the east of the shed. Attatch the canes to the Garden brush using the 3 Bronze wires to make an Extended brush.

    Cupboard and Canes

  13. Go back into the castle and head up the western stairs. Enter the room to your east and use the Extended brush with the fireplace. A Conductor mould will fall out of the fireplace.

    Fireplace

  14. Now you will have to pay a visit to a furnace. Leave the castle for the city of Port Phasmatys to the east. Head to the furnace just north of the bank in the southeastern sector of the city. Use the Silver bar with the furnace and select "lightning rod" to smith a Conductor.

    Note: If you have not completed the Ghosts Ahoy quest, then you will have to pay a toll of 2 Ecto-tokens to enter the city. The easiest way to reach Port Phasmatys is via the Ectophial teleport.

    Furnace

  15. Return to the castle and take the western or eastern stairs to the second floor. Go into the small tower to the south and up the ladder to the top floor. Repair the lightning conductor using the Conductor and the Hammer. A bolt of lightning will hit the new conductor bringing the monster to life.

    Conductor

  16. Talk to Dr Fenkenstrain on the first floor of the castle. He will give you the key to the tower and order you to kill Fenkenstrain's Monster as it has turned itself against him.

  17. Head upstairs and into the center room. Take the ladder to the third flood and talk to Fenkenstrain's Monster. It will present itself as Lord Rologarth and tell you that he once ruled the castle before Dr Fenkenstrain convinced him to sell his subjects to the vampires. He then tells you to stop the doctor's experiments.

    Fenkenstrain's Monster

  18. Go back down to the first floor and pickpocket Dr Fenkenstrain to finish the quest.

    Congratulations! Quest Complete!

    Quest Complete

Werewolf Agility Course and Skullball:

With the Ring of charos equipped, you can now gain access to the Werewolf Agility Course and Skullbal arena. To access these, descend down the trapdoor at the small shed southeast of Canifis. An Agility of 60 is need to use the Werewolf Agility Course. To start a game of Skullball, an Agility of 25 is required. For more information, check the Agility skill guide.

Werewolf Agility Course and Skullball

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This Quest Guide was written by Hero, 6th maverick, and Alfawarlord. Thanks to Wolfman809, Im4eversmart, Lask Frildur, DRAVAN, Pingu Head, Lewt04, t virus, Dark Zeph, Nitr021, SirKelvin, AlphaDash1, HiddenWoody, Zevenberge, bardok55, samandsam, Monkeymatt, Andro_Girl, SosikOwnUSon, and luckybucket for corrections.
This Quest Guide was entered into the database on Fri, Feb 04, 2005, at 08:19:09 PM by monkeymatt, and it was last updated on Thu, Apr 03, 2014, at 10:26:55 AM by Tabion.

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