Table of Contents
Equipment
Hunter Stores
There are two Hunter stores in RuneScape, and the Hunter skill tutor in Taverley also sells some supplies.
Store Owner | City | Image | How to get there |
Aleck | Yanille |
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Artimeus | Nardah |
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Ayleth Beaststalker | Taverley, then run North East |
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Equipment from Hunter Stores
Here are all of the items available for sale at the Hunter stores.
Item | Hunter Level Required | Use | Cost |
Bird snare |
1 | Allows you to catch Hunter birds. | 6 |
Noose wand |
1 | Allows you to catch tracking creatures. | 4 |
Butterfly net |
15 | Allows you to catch Hunter butterflies. | 24 |
Butterfly jar |
15 | Allows you to store Hunter butterflies. | 1 |
Rabbit snare |
27 | Allows you to catch Rabbits. | 18 |
Box trap |
27 | Allows you to catch box trap creatures. | 38 |
Teasing stick |
31 | Allows you to catch pitfall creatures. | 1 |
Unlit Torch |
39 | For smoking traps to remove your scent. | 4 |
Magic box |
71 | Allows you to catch imps. | 720 |
Camouflage outfits
At the Fancy-dress shop owner in Varrock you can trade in materials and coins for camouflage outfits. The furs needed for this are a reward from:
- Tracking (for camo items)
- Pitfall trapping (for Larupia, Graahk, and Kyatt items)
- Falconry (for gloves and capes)
The outfits greatly increase the catch rate at their matching location (by roughly 25%). You only benefit from the outfit in the main hunter areas, listed in the main locations section below. The Larupia outfit is for the Piscatoris and Feldip hunter areas, Graahk for the Uzer hunter area, and Kyatt for the Trollweiss area. For the Herblore Habitat area specifically (where Jadinkos can be caught with tracking), there is Witchdoctor camouflage gear that can be obtained as a reward from playing the mini-game.
Locations
Main Locations
A variety of Hunter activities can be done at the main locations. All of them are easily accessible by Fairy rings, and are marked by a Hunter Training symbol on the minimap. Each type of (main) location has corresponding camouflage gear, made from furs that are rewarded by various methods of Hunting.
Note: to view a detailed map of the main Hunting Areas simply click on the names in the table below.
Name | Image | Type | How to get there |
Piscatoris Hunter area | Wood |
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Trollweiss and Rellekka Hunter area | Polar |
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Feldip Hunter area | Jungle |
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Uzer Hunter area | Desert |
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Dedicated Locations
Only one type of trapping can be used at these 'dedicated locations', and there are no matching hunter outfits that will benefit you while hunting here.
Most of the hunter locations below are also marked by a Hunter Training symbol on the minimap, but cannot all be easily reached by Fairy rings. Alternative ways of reaching the area are given in the last column of the table below, but may require certain requirements not all specifically listed here. Furthermore, the quickest (recommended) method of transport is listed first; the slowest last.
Name | Hunting type | Image | Location | How to get there |
Swamp lizard area | Net trapping | South East of Canifis, near the Werewolf Agility Arena entrance. |
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Red salamander area | Net trapping | South West of West Ardougne, near the Chaos Altar. |
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Black salamander area | Net trapping | Level 20 Wilderness, North East of the Chaos Temple. |
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Falconry area | Falconry | South East of the Piscatoris Fishing Colony. |
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Horned graahk area | Pitfall trapping | On Karamja, North West of Shilo Village. |
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Penguin area (after the Hunt for Red Raktuber quest) |
Tracking | Iceberg, North of Rellekka. |
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Charming moth area | Butterfly catching | Level 26-30 Eastern Wilderness, West of Daemonheim. |
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Ploverbird area | Deadfall trapping | South of Sophanem. |
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Cobalt skillchompa area | Box trapping | North of Tree Gnome Stronghold. |
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Viridian skillchompa area | Box trapping | South of Port Phasmatys. | ||
Crimson skillchompa area | Box trapping | North of Menaphos |
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Crystal skillchompa area (after the Underground Pass quest) |
Box trapping | On the West side of the Tyras Camp, in Tirannwn's Isafdar forest. Also just outside of the camp, along the beach. |
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Grennwall and Pawya areas (after the Underground Pass quest) |
Box trapping | Around Isafdar forest in Tirannwn. The three Hunter locations marked at the top have Grennwalls; just like the one location just West of the lodestone. Pawya are found at all of the marked locations. |
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Jadinko area (Herblore Habitat) | Box trapping | South East corner of Karamja. |
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Catchable Pet Locations
There are six Summoning pets to be caught with the Hunter skill:
- Baby gecko
- Baby monkey
- Baby raccoon
- Baby squirrel
- Baby platypus (obtained during As a first resort)
- Broav (obtained during While Guthix Sleeps)
They can all be caught in a variety of colors (except Broav). The Gecko, Monkey, Raccoon, and Squirrel locations are detailed below. Platypus and Broav can both be caught in the Feldip Hunter area, after/during the above mentioned quests.
Once you have a pet of a particular species, the traps will always fail if trying to catch another (unless you have it in the manegerie of your Player Owned House); thus these critters are not very suitable for training Hunter.
Catchable pet overview | ||||||
Gecko | Blue |
Green |
Orange |
Red |
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Monkey | Black and white |
Black |
Black, yellow, and brown |
Brown and light brown |
Brown, black, and white |
Grey and white |
Light grey and white |
Orange |
White and brown striped |
White |
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Raccoon | Brown |
Grey |
Red |
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Squirrel | Brown |
Light brown |
Orange |
Grey |
Light grey |
White |
Platypus | Brown |
Light brown |
Grey |
White |
Gecko and Monkey locations
Geckos and Monkeys can be caught with Box trapping, all around Karamja.
Catching a Gecko (or Baby gecko) requires level 27 Hunter and level 10 Summoning.
Catching a Baby monkey requires level 27 Hunter, level 95 Summoning, and Bananas as bait.
Species | Image | Location | How to get there |
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North East corner of Karamja, North West of the shipyard. |
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Middle North part of Karamja. |
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Around Tai Bwo Wannai village, North West of Shilo Village. |
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Around Shilo Village, in the middle of Karamja. |
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Kharazi jungle South of Shilo Village, next to the teak trees (beware of aggressive Jungle Wolfs). |
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South West of the Karamja Shipyard (beware of aggressive Tribesman (level 60) and Jogre). |
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Raccoon and Squirrel locations
Raccoons can be caught with Box trapping, Squirrels with Net trapping.
Catching a Raccoon (or Baby raccoon) requires level 27 Hunter and level 80 Summoning.
Catching a Squirrel (or Baby squirrel) requires level 27 Hunter, level 60 Summoning, and Nuts as bait.
Species | Image | Location | How to get there |
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Directly West of Barbarian village. |
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Just West of the Invention Guild, North of Falador. |
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Near the Sorcerer's Tower and Glowing wisps, South West of Catherby. |
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Directly East of Varrock, slightly North of the Bright wisps. |
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South West of Falador, directly East of the Crafting Guild, and west of the Clan camp. |
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Types of Hunting
Bird Snaring
This is the first type of hunting you should do. First buy a Bird snare from a Hunter store, then head to the Feldip Hills Hunter Area (south near the shore). Lay your Bird snare and wait for a bird to either get caught in it or trigger it and escape. If you catch one, check the trap to remove the reward. If the bird escapes, dismantle the trap and set it up again. You can also use a torch to smoke the trap, removing your scent and increasing your chance of success. Torches can be purchased at the Hunter stores. This requires level 39 Hunter.
Creature | Hunter Level Required | Hunter Reward | Notes | Location | Experience |
Crimson swift |
1 | Red feathers can be used when Fletching. | Feldip Hunter area and near Ayleth Beaststalker in Taverley. | 34 | |
Golden warbler |
5 | Yellow feathers can be used when Fletching. | Uzer Hunter area | 47.6 | |
Copper longtail |
9 | Orange feathers can be used when Fletching. | Piscatoris Hunter area | 61 | |
Cerulean twitch |
11 | Blue feathers can be used when Fletching. | Trollweiss Hunter area | 64.6 | |
Tropical wagtail |
19 | Stripy feathers can be used to catch Rainbow fish. | Feldip Hunter area | 95.2 | |
Wimpy bird |
39 | Wimpy feathers are used during As a First Resort...; Smouldering Tansymum must be used to catch these. | Feldip Hunter area | 167 |
Rabbit Hunting
When you complete the Eagles' Peak quest, you have the ability to hunt rabbits. They are found only in the Piscatoris Hunter area. To hunt rabbits, you will need one Ferret and Rabbit snares bought from a hunter store. Once you are at the hunter area, set up your snares infront of a rabbit burrow (you can smoke these snares as well, with 39 hunter and a lit torch with you). There are six of them facing in the same direction. Then, 'flush' the rabbit out of its burrow by clicking on the burrow with a ferret in your inventory.
Creature | Hunter Level Required | Hunter Reward | Notes | Location | Experience |
Rabbit |
27 |
Rabbit's foot can be used with a ball of wool to create a Strung rabbit foot.
This amulet increases the chance of getting Bird nests whilst woodcutting. It is also used to make a Divination potion. |
Piscatoris Hunter area | 144 |
Tracking
The only thing you need for this is a Noose wand, which you can buy from the Hunter stores. To track, equip the Noose wand, find a burrow, and then inspect it, then follow the tracks that appear. As you reach the end of the tracks, search nearby bushes and plants to either find more tracks, or a message saying there might be an animal hiding in the bush. If there is an animal hiding in the bush, right click it and attack the bush to catch it.
Creature | Hunter Level Required | Hunter Reward | Notes | Location | Experience |
Polar kebbit |
1 | Can be made into camo-gear. | Trollweiss Hunter area | 15 | |
Common kebbit |
3 | Can be made into camo-gear. | Piscatoris Hunter area | 36 | |
Feldip weasel |
7 | Can be made into camo-gear. | Feldip Hunter area | 48 | |
Desert devil |
13 | Can be made into camo-gear. | Uzer Hunter area | 90 | |
Penguin |
45 | KGP agents can be handed over to Jim the polar bear in exchange for extra Hunter XP. Must have completed the Hunt for Red Raktuber quest to catch. | Penguin area | 250 | |
Razorbacked kebbit |
49 | A kebbit spike can be used to make Kebbit bolts for the Hunters' Crossbow. | Piscatoris Hunter area | 370 | |
Shadow jadinko |
71 | Shadow vine | Used to make a Scentless potion (3). | Herblore Habitat | 475 |
Diseased jadinko |
78 | Corrupt vine | Used to make a Juju hunter potion (3) | Herblore Habitat | 580.5 |
Camouflaged jadinko |
79 | Striped vine | Used with Papa Mambo to shoo away unwanted jadinkos for 15 minutes.. | Herblore Habitat | 600 |
Rewards
The fur received from catching a kebbit can be used to make several camouflaged clothing items which will help your hunting when in particular areas. You can ask the Fancy-dress shop owner in the eastern half of Varrock to make the fur into these camoflaged clothing items for 20 coins each.
Item | Hunter Level Required | Items needed |
Polar camo-top |
1 | 2 Polar kebbit hides |
Polar camo-legs |
1 | 2 Polar kebbit hides |
Wood camo-top |
1 | 2 Common kebbit fur |
Wood camo-legs |
1 | 2 Common kebbit fur |
Jungle camo-top |
4 | 2 Feldip weasel fur |
Jungle camo-legs |
4 | 2 Feldip weasel fur |
Desert camo-top |
10 | 2 Desert devil furs |
Desert camo-legs |
10 | 2 Desert devil furs |
Butterfly Catching
In order to catch butterflies using a Butterfly net, you need to have it equipped. If you want to catch the butterfly in a jar, you must have empty jars in your inventory.
Butterflies can also be caught barehandedly. This requires a higher Hunter level and additionally an Agility level, this method awards much higher experience than with a net.
Note: all moths (excluding Charming moth) can be used on another player in multi-way combat to enhance the melee combat skills.
Creature | Location | Hunter Reward | Use | Netting | Barehand | ||
Level | XP | Level | XP | ||||
Ruby harvest |
Piscatoris Hunter area | Ruby harvest (In jar) | Boosts another player's Attack. | 15 | 24 | 80 Hunter 75 Agility |
276 Hunter 50 Agility |
Sapphire glacialis |
Trollweiss Hunter area | Sapphire glacialis (In jar) | Boosts another player's Defence. | 25 | 34 | 85 Hunter 80 Agility |
318 Hunter 70 Agility |
Snowy knight |
Trollweiss Hunter area | Snowy knight (In jar) | Restores another player's Hitpoints. | 35 | 44 | 90 Hunter 85 Agility |
355 Hunter 100 Agility |
Black warlock |
Feldip Hunter area | Black warlock (In jar) | Boosts another player's Strength. | 45 | 54 | 95 Hunter 90 Agility |
475 Hunter 125 Agility |
Charming moth |
Charm moth area | Random Summoning charms | Used for training Summoning. | N/A | N/A | 88 Hunter 83 Agility |
665 Hunter 125 Agility |
Impling Catching
These creatures can be found in the magical world of Puro-Puro featured in the Impetuous Impulses mini-game and also anywhere across Gielinor. In Puro-Puro, players must equip a Butterfly net (any type) and have an Impling jar (empty) in their inventory to catch the implings. Whereas in Gielinor, players are able to catch the implings barehanded without requiring these items.
Looting the Implings after they are caught will give you random items. Images below are of implings within the jars you will loot.
Creature (in jar) | Hunter Level Required |
Experience in... | |
Puro Puro | Gielinor | ||
Baby impling |
17 | 20 | 25 |
Young impling |
22 | 48 | 65 |
Gourmet impling |
28 | 82 | 113 |
Earth impling |
36 | 126 | 177 |
Essence impling |
42 | 160 | 225 |
Eclectic impling |
50 | 205 | 289 |
Spirit impling |
54 | 227 | 321 |
Nature impling |
58 | 250 | 353 |
Magpie impling |
65 | 289 | 409 |
Ninja impling |
74 | 339 | 481 |
Pirate impling |
76 | 350 | 497 |
Dragon impling |
83 | 390 | 553 |
Zombie impling |
87 | 412 | 585 |
Kingly impling |
91 | 434 | 617 |
Crystal impling |
95 | 525 | 820 |
Deadfall Trapping
To set a deadfall trap, you will need some logs and a knife (Toolbelt works).
Creature | Hunter Level Required | Hunter Reward | Bait | Notes | Location | Experience |
Wild kebbit |
23 | Raw meat (any kind) | Kebbit claws can be used to make Spiky vambraces. | Piscatoris Hunter area | 128 | |
Barbtailed kebbit |
33 | Raw rainbow fish | The Barb-tail harpoon can be equipped and used as a normal harpoon. | Feldip Hunter area | 168 | |
Prickly kebbit |
37 | Barley | A kebbit spike can be used to make bolts for the Hunters' crossbow. | Piscatoris Hunter area | 204 | |
Diseased kebbit |
44 | Fever grass | Diseased kebbit fur can be made into Davy kebbit hats. Must have completed As a First Resort... to catch. | Feldip Hunter area | 225 | |
Penguin |
51 | Raw cod | KGP agents can be handed over to Jim the polar bear in exchange for extra Hunter experience. Must have completed Hunt for Red Raktuber to catch. | Penguin area | 210 | |
Sabretooth kebbit |
51 | Raw meat (any kind) | Kebbit teeth can be ground using a pestle and mortar to make a Hunter potion (3). | Trollweiss Hunter area | 200 | |
Plover bird |
73 | None | 8 of these are needed for Crocodile Tears. | Ploverbird area | 509.5 XP and 30 Menaphos Reputation |
Net Trapping
You can start using the Net Trap at a Hunter level of 29. You will need a Rope, a Small Fishing net, and (optionally) some Bait. The bait is made from various herbs mixed with Swamp tar. To make the bait, collect some Swamp tar from the Lumbridge Swamp. For every 15 Swamp tar you will need 1 herb. After you have obtained 15 Swamp tar, use your herb with a Pestle and mortar to get Ground herb. Use the Ground herb with the Swamp tar and you will obtain 15 Swamp tar mixed with the herb. Repeat this process until you have the amount of bait you wish to have.
After you have a rope, a small fishing net and bait you can leave for any of the Locations listed in the table below. Search for a young tree, use your bait, small fishing net and rope on it to make a Net Trap. Step back and wait until a creature gets caught or until the trap gets dismantled after a certain amount of time.
Note: as Orange salamanders are found at the Uzer (main) hunter location, make sure to bring desert camouflage gear for a better catch rate. The outfits don't work at the other locations. Also, bait is not required, it is there to speed up the Hunting, the bait actually lures creatures to the trap more efficiently.
If you do not collect your salamander in time the trap will dismantle and the salamander escapes.
Creature | Hunter Level Required | Hunter Reward | Bait | Notes | Location | Experience |
Swamp lizard |
29 | Swamp lizard | Guam tar | Can be used as a Ranged weapon, must have completed Priest in Peril quest to reach this area and partly finished the Nature Spirit quest for an advantage. | Canifis area | 152 |
Squirrel |
29 | Baby squirrel | Nuts (Required) | 60 Summoning is required to catch this. Once you have a Baby squirrel pet, your traps will always fail. | Squirrel and Raccoon areas | 152 |
Orange salamander |
47 | Orange salamander | Marrentill tar | Can be used as a Ranged weapon. | Uzer Hunter area | 224 |
Penguin |
50 | Penguin or KGP agent | Raw cod | KGP agents can be handed over to Jim the polar bear in exchange for extra Hunter experience. Must have completed Hunt for Red Raktuber to catch. | Rellekka iceberg area | 250 |
Red salamander |
59 | Red salamander | Tarromin tar | Can be used as a Ranged weapon. | West Ardougne area | 272 |
Black salamander |
67 | Black salamander | Harralander tar | Can be used as a Ranged weapon. | Level 20 Wilderness area | 304 |
Falconry
The Falconry area is located in the Piscatoris Hunter area. No equipment is needed but 500 gp is required as payment to Matthias for the use of his falcon. No gloves can be worn or weapons wielded while using the falcon. On payment Matthias gives you the falcon and you automatically wear the falconer's glove and the falcon perches on your arm. To catch the kebbits click on them, the falcon flies from your arm and hopefully catches the kebbit. Run to the spot where the falcon is holding his catch and clicking again allows you to retrieve the falcon and get the fur and bones. Speak to Matthias again to return the falcon and glove before leaving the Falconry area.
Creature | Hunter Level Required | Hunter Reward | Notes | Location | Experience |
Spotted kebbit |
43 | Fur can be made into Spotted capes. | Falconry area | 42 | |
Dark kebbit |
57 | Fur can be made into Gloves of silence. | Falconry area | 99 | |
Dashing kebbit |
69 | Fur can be made into Spottier capes. | Falconry area | 156 |
Rewards
The furs obtained through Falconry can be made into useful items. Spotted and Dashing kebbit fur can be made into capes that decrease your weight by taking them to the Fancy-dress shop owner in Eastern Varrock. Dark kebbit fur can be made into Gloves of silence, which greatly increase your thieving ability!
Item | Hunter Level Required to Make | Use | Items Needed |
Spotted cape |
40 | Your weight is reduced by 3kg while wearing this item. | 2 Spotted kebbit furs |
Gloves of silence |
54 | Your chances of being successful at pickpocketing are greatly increased. | 2 Dark kebbit furs |
Spottier cape |
66 | Your weight is reduced by 5kg while wearing this item. | 2 Dashing kebbit furs |
Both capes have the same stats, the only difference is the amount of weight reduction.
Box Trapping
All you need is a Box trap. If you decide to use bait, use it on the box trap and wait for the animal to take notice. Should the animal trigger the box trap but not get caught, you'll lose your bait. If the box trap falls over the bait you have placed inside it will not be lost. Simply collect your trap and bait and start over.
Creature | Hunter Level Required | Hunter Reward | Bait | Notes | Location | Experience |
Ferret |
27 | Ferret | Raw meat (any kind) | A Ferret is used when Rabbit snaring to 'flush' the rabbit out of its burrow. | Piscatoris Hunter area | 115 |
Gecko |
27 | Baby gecko | None | Used as a Pet. 10 Summoning is required to catch. | Gecko and Monkey areas | 100 |
Raccoon |
27 | Baby raccoon | None | Used as a Pet. 80 Summoning required to catch. | Raccoon and Squirrel areas | 100 |
Monkey |
27 | Baby monkey | Banana (Required) | Used as a Pet. 95 Summoning required to catch. | Gecko and Monkey areas | 100 |
Cobalt skillchompa |
27 | Cobalt skillchompa | Spicy tomato | Can be used as a special weapon that boosts xp when used on certain skill plots. | Tree Gnome Stronghold Hunter area | 121 |
Viridian skillchompa |
46 | Viridian skillchompa | Spicy tomato | Can be used as a special weapon that boosts xp when used on certain skill plots. | Port Phasmatys Hunter area | 176 |
Platypus |
48 | Baby platypus | Smouldering lavender (Required) |
Used as a Pet. 10 Summoning and completed the As a First Resort... quest to catch. | Feldip Hunter area, on the beach South of Oo'glog | 205 |
Chinchompa |
53 | Chinchompa | Spicy tomato | Can be used as Ranged weapon. | Piscatoris Hunter area | 198.4 |
Penguin |
56 | Penguin or KGP agent | Raw cod | KGP agents can be handed over to Jim the polar bear in exchange for extra Hunter experience. Must have completed Hunt for Red Raktuber to catch. | Penguin area | 150 |
Carnivorous chinchompa |
63 | Red chinchompa | Spicy minced meat | Can be used as Ranged weapon. | Feldip Hunter area | 230.5 |
Pawya |
66 | Papaya fruit | Raw pawya meat is used as bait for Grenwall | Isafdar | 400 | |
Azure skillchompa |
68 | Azure skillchompa | Spicy tomato | Can be used as a special weapon that boosts xp when used on certain skill plots. | Snowy Hunter area, as far North as possible | 199 |
Common jadinko |
70 | Withered vine | None | Used as bait to catch other jadinkos | Herblore Habitat | 200 |
Igneous jadinko |
74 | Marble vine | Lergberry bush and Abandoned house | Used to make a Juju farming potion (3) | Herblore Habitat | 500 |
Cannibal jadinko |
75 | Plant teeth | Kalferberry bush, Green vine blossom, Juju hunter potion, and Tall grass | Used to make a Juju cooking potion (3) | Herblore Habitat | 510 |
Aquatic jadinko |
76 | Aquatic vine | Kalferberry bush, Red vine blossom, Juju hunter potion, and Pond | Used to make a Juju fishing potion (3) | Herblore Habitat | 570 |
Amphibious jadinko |
77 | Oily vine | Lergberry bush, Blue vine blossom, and Pond | Used to make a Juju woodcutting potion (3) | Herblore Habitat | 450 |
Grenwall |
77 | Raw pawya meat | 5 Grenwall spikes are a secondary ingredient for Extreme ranging potions | Isafdar | 605 | |
Carrion jadinko |
78 | Pungent vine | Kalferberry bush, Green vine blossom, Boneyard | Used to make supercompost | Herblore Habitat | 635 |
Draconic jadinko |
80 | Draconic vine | Lergberry bush, Red vine blossom, Juju hunter potion, and Dark pit | Used to make a Juju mining potion (3) | Herblore Habitat | 554 |
God jadinkos |
81 | Saradomin vine, Guthix vine, or Zamorak vine | Varies from player to player | Used to make either Saradomin's blessing, Guthix's gift, or Zamorak's favour | Herblore Habitat | 453 |
Crimson skillchompa |
89 | Crimson skillchompa | Spicy tomato | Can be used as a special weapon that boosts xp when used on certain skill plots. | Desert Quarry | 309 |
Crystal skillchompa |
97 | Crystal skillchompa | Spicy tomato | Can be used as a special weapon that boosts xp when used on certain skill plots. | Tyras Camp | 410 |
Pitfall Trapping
You will need logs (or an axe to cut trees to get logs) and a knife to create Pitfall traps. To create traps you simply need to click on the areas designated where the creature is with the knife and logs in your inventory to set the trap. Once your trap is created, use a Teasing stick to prod the animal. The creature will then chase you, trying to hurt you, until you jump over the trap and lead it onto the spikes. The creature may jump over the trap and attack you! If this happens you have to leave that creature and set a new trap and lead a different creature to reset things so the first creature or subsequent creatures do not attack you any longer.
Creature | Hunter Level Required | Hunter Reward | Notes | Location | Experience |
Spined larupia |
40 | Fur can be made into spined larupia-skin clothing. | Feldip Hunter area | 165 | |
Horned graahk |
41 | Fur can be made into graahk-skin clothing. | Shilo Village area | 231 | |
Sabretooth kyatt |
55 | Fur can be made into sabretooth kyatt-skin clothing. | Trollweiss Hunter area | 315 |
Rewards
The fur obtained from pitfall creatures is either tatty or perfect. You use both to make trousers and tops at the Fancy-dress shop owner in eastern Varrock, but only perfect fur can be made into headdresses. It takes a total of four furs for a Polar kebbit, Common kebbit, Feldip weasel, or Desert devil set, and a total of three Larupia, Graahk, or Kyatt furs, one of which has to be "good" and not "tatty", to make and you can also sell both types of fur to the fur traders of Rellekka and Ardougne, although the tatty fur will get a lower price. These clothes will increase your chances of catching creatures using Hunter in their respective areas. Larupia clothes for the jungle and woodland, Horned graahk clothes for the desert, and Sabretooth kyatt clothes for the polar areas.
Fur From | Item | Hunter Level Required | Cost (coins) | Items Needed |
Spined Larupia | Larupia hat |
28 | 500 | 1 Good Larupia fur |
Larupia top |
28 | 100 | 1 Tatty/Good Larupia fur | |
Larupia legs |
28 | 100 | 1 Tatty/Good Larupia fur | |
Horned Graahk | Graahk headdress |
38 | 750 | 1 Good Graahk hide |
Graahk top |
38 | 150 | 1 Tatty/Good Graahk hide | |
Graahk legs |
38 | 150 | 1 Tatty/Good Graahk hide | |
Sabre-toothed kyatt | Kyatt hat |
52 | 1,000 | 1 Good Kyatt fur |
Kyatt top |
52 | 200 | 1 Tatty/Good Kyatt fur | |
Kyatt legs |
52 | 200 | 1 Tatty/Good Kyatt fur |
All three headdresses, tops, and legs have the same stats.
Magical Imp Box Trapping
Creature | Hunter Level Required | Hunter Reward | Notes | Location | Experience |
Imp |
71 | Imp-in-a-box | Imp-in-a-box can be used to send two items to the bank. | Everywhere | 450 |
Charm Sprites
Introduction
At level 72 Hunter you can catch Charm sprites at the hunting area just South West of the Tree Gnome Stronghold.
Charm sprites are flying creatures that can be caught with a Yaktwee stick and Sprite lure. Yaktwee Swinmari Cianta will sell you both these items for 2,000gp each, at the Charm sprites hunting area. You will require one of each; they will not be consumed upon use so you only need to acquire them once.
To get there, you can use either Eagles' Peak Lodestone, or the Spirit tree (requires completion of The Tree Gnome Village Quest).
Catching Charm Sprites
To catch charm sprites you need to:
- Click on a moving Neverberry bush to throw your Sprite lure at it.
- You will then see your lure on the floor next to the bush, click it.
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Once you have clicked it, the lure will return to your inventory and you may see 1-3 charm sprites appear from the bush.
Click each one to catch them. You don't have to wait inbetween clicks nor do you have to wait for the charm sprites caught to reach you, so you can click as fast as you please.
Rewards
Charm sprites yield gold, green, crimson, blue, and mystical charm slices. You can combine 5 of the same kind to form one Summoning charm of the corresponding color. The mystical charm slices can be used in place of any of the other colors.
Name of Sprite | Experience for Catching | Example capture count for first 1,000 (165,850 xp) |
Gleaelg | 130 | 685 (89,050 xp) |
Tranart | 200 | 246 (49,200 xp) |
Slithtils | 400 | 69 (27,600 xp) |
Notes: Yaktwee Swinmari Cianta can store up to 15 charm slices of each color for you, as well as 1 Sprite lure and 1 (Enhanced) Yaktwee stick. Catching 1,000 sprites takes roughly 3 hours if clicking at full speed non-stop, that's 5.55 catches a minute on average.
Milestone - 1,000 Charm Sprites
After catching 1,000 charm sprites you will complete the "Yaktwee's a Charm" (completionist) achievement, and you will be able to upgrade your Yaktwee stick to an Enhanced yaktwee stick by speaking to Yaktwee Swinmari Cianta. The Enhanced yaktwee stick will provide a 5% boost to all Hunter experience earned while wearing it.
Checking Progress
You can right-click the Yaktwee stick to "Check upgrade count". This will tell you the amount you've caught already and the amount remaining to 1,000 (this option is removed when your Yaktwee stick is Enhanced). The other right-click option is: "Check statistics", which will tell you the amount of Sprites you've captured per type (this option remains available on the Enhanced version).
Distraction and Diversion
While hunting in the area you may see Nyriki Tapio appear, allowing you to descend into the Big Chinchompa cave (a safe 'mini-game'). Prior to him showing up, the ground will start shaking periodically, accompanied by a message in the chatbox. The Big Chinchompa distraction and diversion can be done twice a day, and provides a nice Hunter experience boost. The game starts at the top of every hour, so that's when there is a chance of Nyriki appearing in this area.
Arc Hunting
The following creatures can be caught in The Arc and the Uncharted Isles, after completion of Impressing the Locals.
Tortles
Trapping tortles requires the use of Tortle traps. These can be purchased from Reggie or Player made at level 96 Fletching. These traps can be used multiple times, so you do not need a bunch of them. The number of traps that can be set at a time depends upon your Hunter level.
Creature | Hunter Level Required | Hunter Reward | Experience |
Tortle |
90 | Shell clippings | 575.5 |
Ornate Tortle |
96 | Shiny shell clippings | 1585 |
Kami
Similar to moths, implings, and butterflies, Kami can be caught on islands within the Arc. They can be caught with or without use of an Impling jar. Note that the possible rewards are the same whether obtained by barehanded catching or by opening the kami jars.
Private Hunting Grounds
One of the rewards of the Big Chinchompa Distraction and Diversion are quota tickets. These can be used to step through the private hunting ground portals right next to the orange portal on the first floor of the house south of the Gnome agility course, at the Tree Gnome Stronghold. At these hunting grounds you will be able to hunt specific creatures without having to fight with other players for a spot. Entering a portal does not use a ticket but you must have one in your inventory. When you catch a creature one ticket will be used up. If you forgot to take the needed traps then you may take 5 traps out of the chest outside of the portals.
Private Hunting Ground |
Requirements | Required Items to Trap |
Swamp lizard | 29 Hunter | Small fishing net and Rope |
Red chinchompa | 63 Hunter | Box trap |
Pawya | 66 Hunter and Regicide quest |
Box trap |
Polar kebbit | 70 Hunter | Box trap |
Grenwall | 77 Hunter and Regicide quest |
Box trap |
Scarab Catching
Within Het's Oasis are 2 pools - North West and South East corners. At each pool is 1 crocodile (Chito and Frito respectively) which you can control to catch the whirligig (scarabs) swimming across the pool surface. There are other crocs around the oasis, but only these 2 can be controlled for Scarab catching. Note that if you move too far from the pool you will stop controlling Chito or Frito. You can also manually stop controlling them by clicking them while they are on shore.
Basics
Once you have clicked either croc to begin handling it, click any of the scarabs in the water. This will cause him to swim out, catch it, and (usually) bring you back the shell and place it on the shore somewhere - there is a chance an additional shell, or no shell, will be obtained.
While he is out in the water, you can click a few of the other scarabs in the pool to obtain additional experience, but typically no additional shells. By default, you can "stack" up to 3 additional experience catches per trip. The experience gained for each scarab "stacked" depends on the experience for catching the type of scarab clicked. You can keep count of how many additional scarabs you have clicked during a catch by looking at your buff bar. You should see a scarab icon with the stack count on it. Note that while you will usually not get additional shells during a stacked catch, each one will count toward your "scarabs caught" count. With 3k catches, you can unlock 2 additional stacks per trip from Dundee.
Flowers
As there are only 2 pools, but 6 types of scarabs to catch, there must be a way to change which scarabs can be caught. This is completed by placing the oasis flowers into the baskets found near the pool. Each pool has 2 baskets which must be repaired before they can be used. This will require 5 Steel nails and 10 Teak plank for each one (20 Steel nails and 40 Teak plank total) and will earn 4,950 Construction for each basket fixed. Once repaired, you will never have to fix them again.
Once repaired, each basket can hold up to 32 oasis flowers of any type. You cannot mix and match flowers in any basket, but you can put a different type in each basket. Note that the more of any given flower type is within a basket, the more of the associated scarab-type will be present. Each basket lures up to 4 scarabs.
Number of Flowers | Number of Whirligig Lured |
25 - 32 | 4 |
17 - 24 | 3 |
9 - 16 | 2 |
1 - 8 | 1 |
0 | 0 |
For each successful shell obtained, 1 flower will be consumed. As "stacked" catches do not reward shells, flowers will not be consumed for every scarab clicked, however, the initial scarab clicked will determine the shell obtained and thus the flower used.
The contents of any given flower basket can be checked, flowers removed, and filled X or fill all. This allows you to easily swap between the various types of scarabs depending on your needs.
Level | Scarab | Experience | Flower |
1 | Plain whirligig | 12 | None |
1 | Dazzling whirligig | 100 | Golden roses |
30 | Gliding whirligig | 95 | Roses (Het's Oasis) |
50 | Swift whirligig | 180 | Irises |
70 | Hasty whirligig | 220 | Hydrangeas |
90 | Speedy whirligig | 450 | Hydrangeas |
Shells
With completion of a hunting trip, shells are typically brought back to the shore. It is advisable to collect them as each set of 15 shells (same type) can be ground for Herblore and to create a Prayer powder or they can be used together to create a Holy scarab pouch. See each associated skill guide for more information.
Upgrades
As you hit various milestones of scarabs caught, you will unlock various upgrades which can be "purchased" from Dundee. Completely unlocking all of the upgrades will complete the "The Crocodile Hunter" Completionist cape requirement.
Dungeoneering Hunter
There are certain monsters within the dungeons of Daemonheim that can be hunted by using logs and Fletching them into traps. These monsters can then be skinned for their hide, which can be Crafted into ranged armour.
Tier | Name | Level Required | Hide | Experience Gained |
1 | Protomastyx | 1 | Protomastyx hide |
55 |
2 | Submastyx | 10 | Submastyx hide |
94.5 |
3 | Paramastyx | 20 | Paramastyx hide |
164 |
4 | Archaemastyx | 30 | Archaemastyx hide |
247 |
5 | Dromomastyx | 40 | Dromomastyx hide |
330 |
6 | Spinomastyx | 50 | Spinomastyx hide |
435.5 |
7 | Gallimastyx | 60 | Gallimastyx hide |
519 |
8 | Stegomastyx | 70 | Stegomastyx hide |
599.5 |
9 | Megamastyx | 80 | Megamastyx hide |
673 |
10 | Tyrannomastyx | 90 | Tyrannomastyx hide |
745.5 |
Extras
Barehanded Hell-rat Catching
After completion of Evil Dave's Big Day Out, you can catch Hell-rats (barehanded) in Evil Dave's basement of doom, for 10 xp each.
Hunters' Crossbow
The Hunters' Crossbow can be obtained from Leon in the Hunter Store in Yanille for 1300 coins. It only uses Kebbit bolts, and you need at least level 50 Range to be able to wield it.
Hunters' Potions
Below you will find all the Hunter related potions and what they are used for.
Potion | Use |
Hunter potion |
Boosts your Hunter level by 3 temporarily. |
Super hunter |
Boosts your Hunter level by 5 temporarily. |
Extreme hunter |
Boosts your Hunter level by 17 temporarily (at level 99, it scales with your current level). |
Juju hunter potion |
Used as bait for particular Jadinkos at Herblore Habitat. |
Scentless potion |
While active, the potion will render your traps as if they have been smoked. |
Number of Traps
The higher your Hunter level is, the more traps you can set up.
Hunter Level | Number of Traps |
1 - 19 | 1 |
20 - 39 | 2 |
40 - 59 | 3 |
60 - 79 | 4 |
80 - 99 | 5 |
Hunter urns
To boost the experience you receive while Hunting by 20% (or by 25% with an Urn enhancer), you can use Hunter urns. Simply have an urn in your inventory for it to fill up over time while you train. When it is full you can teleport it away for extra experience.
Urns are devided into five types; each type works while Hunting creatures requiring up until a certain Hunter level, listed in the table below. The "(nr)" version of the urns can be bought from the Grand Exchange. A Mud rune must be added to them to become active and ready for use (the non-tradable "(r)" version of the urn). While adding the Mud rune yourself requires a particular Crafting level, one may also use the assist system to have another player perform this task.
Name | Up to Hunter level | Crafting level to create (can be assisted) | XP to fill | XP gained on teleporting |
Cracked hunter urn (r) |
11 | 3 | 1,100 | 220 |
Fragile hunter urn (r) |
29 | 17 | 2,500 | 500 |
Plain hunter urn (r) |
53 | 34 | 5,000 | 1,000 |
Strong hunter urn (r) |
74 | 55 | 7,000 | 1,400 |
Decorated hunter urn (r) |
99 | 79 | 8,000 | 1,600 |
Note: to further boost the experience received from urns, one may use an Urn enhancer (requires level 24 Invention and the relevant blueprints).
Temporary level boosts and other rewards
For more information on how to boost your level, see the Temporary Stat Leveling Techniques special report.
For Experience rewards from quests, see the Quest Experience Guide special report.
The Hunter's outfit will provide a 6% bonus (if wearing the full set) to all xp gained while hunting, this stacks with the 5% bonus from the Enhanced yaktwee stick (while equipped ofcourse) for a total of 11%.
At level 90 Hunter you will unlock The Trapper in the Player-Owned ports mini-game, for special missions.
Capes of Accomplishment
Once you have achieved level 99, you may visit the Hunting expert to purchase a Hunter cape for 99,000 Coins.
Once you have achieved level 120, the Hunting expert will sell you the Hunter master cape for 120,000 Coins.
Discount
Note that as of December 2018, another one of Mod Daze's Easter Eggs have been found. This enables you to purchase a Skillcape for half price (only from the Hunting expert, not Elen) if you are wearing a Ring of Charos (a). Be aware that "Half price" is 92,000 Coins as the experience at level 92 is approximately half way to level 99.
This Skill Guide was written by Im4eversmart and Scorchy_Devil. Thanks to Mythiquedame, Sheep01, World Life01, Piro_Omar, Daemon Dredd, burtonboy127, fatso1311, Killmouski, Swordpoint2, Jett_Man, Alk12, Morogoddess, 1Wngedangel, flarb007, hermister, ise_esi, Evanave08, Ragusa, mr dumbbo, agentorang12, jimulis, Killangel0, darkpoet666, nasgul men, craigger1, killallday, GHOST OF SRV, Lavitz, Sccrluk9, game man3, Clamball, Sir_Bob126, andro_girl, Bent One, Brenden, Jakesterwars, Lizard8x8, Emre2, knightsofzamorak, xspartan127x, keemo905, Greg, Egekalaycan, 007ryder, Ssx Tricky99, nashorslayer, ksb single, Jarkur, and ChathMurrpau for corrections.
This Skill Guide was entered into the database on Tue, Nov 21, 2006, at 10:07:33 AM by Im4eversmart, and it was last updated on Tue, Mar 14, 2023, at 09:04:44 PM by Alk12.
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