25 Thieving
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Talk to the Broken Clay Golem at the Ruins of Uzer, and he will tell you he needs repairs. Use 4 pieces of Soft clay on the golem to repair him and talk to him again. The golem will thank you and tell you that he must now finish his mission by killing a great demon. He will ask you to help him open the portal to this demon. Talk to him once more time to learn that to open the portal the statuettes downstairs must be arranged in the correct order.
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Descend into the ruins. Pick up a Black mushroom in the southeast corner of the ruins and grab the Strange implement laying in the northwest corner. Use the mushroom with the Pestle and mortar whilst having an empty Vial in your inventory to produce a vial of Black mushroom ink.
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Head back up and to the west of the Broken Clay Golem and you will find a Letter. Pick it up and read it to learn that it was written by Elissa, one of the archaeologists from the Digsite.
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Talk to Elissa at the northeast end of the Digsite about the letter you found. She will tell you to look for the expedition notes in the Exam Centre library.
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Head south to the Exam Centre and search the bookcases in the southeaster corner to find Varmen's notes. Read it to learn more about the Clay Golems and the Ruins of Uzer.
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Go to the Varrock Museum and talk to the Curator Haig Halen about the Statuette. Tell him that you need it to defeat a demon, but the curator will forbid it.
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Pickpocket the Curator for a Display cabinet key. Head upstairs and use the key to open the display case containing the Statuette.
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Before you return to the Ruins of Uzer, pass through Shantay Pass and head east across the bridge and then head directly north until you reach the wall then east until you see some clay rocks. There you will see a desert phoenix, click it to grab a feather. Use the feather with the ink to get a Phoenix quill pen. Now head southeast to Uzer.
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Descend into the ruins again and place the Statuette in the empty alcove. Turn all the statuettes so that they are facing the door to the north. When you have successfully arranged the statuettes in the correct order, the double doors will grind open.
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Go through the double doors and examine the skeleton to the east to find that the demon is dead.
Note: Use your Hammer and Chisel on the demon throne to the north to receive 2 Sapphires, 2 Emeralds, and 2 Rubies.
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Return to the Broken Clay Golem and tell him that the demon is dead. Because he is programmed to destroy the demon, he will not accept that the task is done.
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Use the Phoenix quill pen with the piece of Papyrus to write a new Golem program. Now, use the Strange implement with the Golem to open up his skull and quickly insert the Golem program by using it with him. The Golem will accept the new program and give you your reward.
Congratulations! Quest complete!
This Old School Quest Guide was written by uber. Thanks to Fireball0236, Skippmoonray, Ssvash1, R K O Orton, cruchible, DRAVAN, Icedive, Esgrim, Runeplayinmom, King-0wnage, sw1ndla, kennykalzone, and McSwindler for corrections.
This Old School Quest Guide was entered into the database on Mon, Apr 11, 2005, at 11:11:46 AM by Lewt04, and it was last updated on Fri, Dec 22, 2017, at 12:14:07 AM by L1ttleR3d.
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