Combat Effects:
Weapon
Stats
Damage Accuracy
912 0

Damage
Bonuses
Strength Magic Ranged Necromancy
0.0 0.0 0.0 Unknown

Attributes Armour Life Bonus Prayer Bonus
0 0 0

Styles Class Attack Style Attack Speed
Ranged Arrow N/A
Requirements:
95 Fletching to make (Exp: 19 each); 95 Ranged to use.
Where Found:
Player Made (See Notes).
Item Uses:
Used as ammunition.
Notes:
Made by imbuing a Dinarrow with 3 Resonant anima of Ful (or Resonant anima of Ful (tradeable)). Created in batches of 15.

All attacks do +15% damage with -10% accuracy. Note that the effect will not work with bleeds (Corruption Shot, Deadshot, Fragmentation Shot), but will still consume the arrow if triggered. While the effect won't work with the bleed of Deadshot, it will work on the initial hit of the ability.
Disassembly:
Quantity Required Materials Received Base Junk Chance
50 6 Junk 0%
Invention Experience
2.8
Possible Materials
Often
Stave parts Stave parts 40%
Head parts Head parts 30%
Crafted parts Crafted parts 27%
Rarely
Precise components Precise components 3%
Weight:
0 kg
Examine Information:
Elder God arrows imbued with resonant anima of Ful.

This Data was submitted by: ChathMurrpau

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