Combat Effects:
Weapon
Stats
Damage Accuracy
912 0

Damage
Bonuses
Strength Magic Ranged Necromancy
0.0 0.0 0.0 Unknown

Attributes Armour Life Bonus Prayer Bonus
0 0 0

Styles Class Attack Style Attack Speed
Ranged Arrow N/A
Requirements:
95 Fletching to make (Exp: 19 each); 95 Ranged to use.
Where Found:
Player Made (See Notes).
Item Uses:
Used as ammunition.
Notes:
Made by imbuing a Dinarrow with 3 Resonant anima of Wen (or Resonant anima of Wen (tradeable)). Created in batches of 15.

All basic abilities generate a stack (max 200) of Icy Chill on hit. After 30 seconds without a basic ability using a Wen arrow hitting the target, all stacks are removed. Threshold and ultimate abilites consume these stacks and convert them to 0.6 seconds and one stack of Icy Precision per stack.
Icy Precision blocks consumption of Icy Chill and gives threshold abilities +2% damage and accuracy per stack. Ultimates gain +3% base damage (+3% damage in PVP) and accuracy per stack.
The consuming ultimate or threshold ability benefits from this damage buff. Buff only works on abilities that use Wen arrows.
Disassembly:
Quantity Required Materials Received Base Junk Chance
50 6 Junk 0%
Invention Experience
2.8
Possible Materials
Often
Stave parts Stave parts 40%
Head parts Head parts 30%
Crafted parts Crafted parts 27%
Rarely
Precise components Precise components 3%
Weight:
0 kg
Examine Information:
Elder God arrows imbued with resonant anima of Wen.

This Data was submitted by: ChathMurrpau

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