Difficulty:
Novice
Length:
Short
Quest Requirements:
Skill/Other Requirements:
20 Runecrafting
25 Construction
27 Magic
Note: If you have completed Wolf Whistle prior to January 31, 2012, you will have to complete the updated version in order to do this quest.
Items Needed at Quest Start:
2 Emeralds, Progress hat with 5 Pizazz points, 5 Mind runes, 5 Body runes, 5 Water runes, and 20 Pure or Rune essence.
Items Needed to Complete Quest:
None.
Items Recommended for Quest:
Items Acquired During Quest:
Quest Points:
1
Reward:
900 Construction XP, 1850 Runecrafting XP, 2.3K Magic XP, a Rune guardian pet, and 2 free keys for Treasure Hunter.
Start Point:
The basement of the Mage Training Arena, northeast of Al Kharid.
To Start:
Instructions:
  1. Make your way to the Mage Training Arena, northeast of Al Kharid, and climb down the ladder just west of the entrance. In the basement, talk to Apprentice Clerval. He will request that you build him a Rune guardian and wants you to speak to the wizards in the basement for help. The wizards to talk to are Wizard Shug, Wizard Edvin, and Wizard Dougal.

    Note: The easiest way to reach the Mage Training Arena is via the Ring of duelling teleport option to the Duel Arena.

    Apprentice Clerval

  2. Head up the ladder and up a set of stairs to the top floor of the Mage Training Arena. Wandering around near the Rewards guardian, you will spot Wizard Shug. After a long conversation, he will explain to you how to enchant emeralds without runes.

    Wizard Shug

  3. Descend down into the basement again. Operate the workbench next to Apprentice Clerval to produce 2 Enchanted emeralds using the 2 Emeralds.

    Note: You may speak to Apprentice Clerval if you wish to store the acquired items.

    Workbench

  4. In the most eastern room of the Mage Training Arena's basement, you will find Wizard Edvin. Ask him for help with resurrecting a Rune guardian. He will request that you test out a prototype puzzle in exchange for his tool, that will help you with the resurrection.

    Wizard Edvin

  5. Accept Wizard Edvin's challenge and you will be teleported to a maze. Your goal is to reach the northern room that contains a green symbol on the floor by using the portals. If you are unsure which road to take, then take a look to the symbols patterns near the portals, as they will show you how many rooms and the direction in which you will be teleported if you enter that specific portal. The patterns in front of the portals and the way these portals teleport you are based on different types of chess pieces. Portals with a big square represent the king and will move you to the adjacent room. A small dot represents a pawn and will always teleport you to the room directly to your north, regardless of the direction of the portal you are facing. A tower is represented by a cross and will send you to the end of the specific row. The diagonal pattern represents a bishop and will teleport you the end of the diagonal row. Portals with a tetris-like sign work like a knight and will therefore move you in an L-shaped pattern, depending on the direction of the sign. Take the portals from room to room in this direction and order: West, North, North, North. Once you have reached the final room, leave it by using the switch in one of its corners.

    Note: If you find yourself stuck in the maze, then escape using the switch in the corner of each one of rooms to appear back in the basement. Talk to Wizard Edvin again to start over.

    Prototype puzzle

  6. Talk to the Wizard Edvin again and he will explain that Rune guardians are based on Uzerian golem technology, with the key difference being that they are made using rune essence. The wizards also replaced the strict instructions of the golems with magic, thus allowing more free will. Edvin will tell you that his part in the resurrecting of the guardians was the rebuilding of the bodies. Finally, he will give you his tool, which you may use to shape a Rune guardian.

    Note: You may speak to Apprentice Clerval if you wish to store the acquired items.

  7. Speak to Wizard Dougal in the room next to the one with Apprentice Clerval. When given the option choose "massage his ego." He will tell you that you need 5 Body runes to animate the Rune guardian's limbs, 5 Steam runes to give it the ability to move its body, and 5 Mind runes to give it thoughts and free will. He will then give you some supplies for making combination runes; Fire talisman, Water talisman, 10 Pure essence (Noted), and a Binding necklace.

    Note: If you do not know how to make combination runes, then you may search the bookcases in the basement for a book on how to make combination runes.

    Wizard Dougal

  8. Unnote the 10 Pure essence at a bank and go to the Fire altar. Enter it by using the Fire talisman on it. Equip the Binding necklace and use the Water talisman on the altar to craft 5 Steam runes.

    Note: The easiest way to reach the Fire altar is via using a Fire altar teleport tablet. The closest bank is located in the nearby Duel Arena.

    Fire Altar

  9. Return to the the basement and show Wizard Dougal the 5 Steam runes, along with the 5 Mind runes and 5 Body runes.

    Note: You may speak to Apprentice Clerval if you wish to store the acquired items.

  10. Give all the acquired items and the 20 pieces of Pure essence to Apprentice Clerval. He will ask you for help with a circuit board. Click on the animation table and a puzzle will appear. You will see an interface with 9 pieces which you must move into order to create a circuit. Simply move the pieces found at your right to form a pattern on the left side. When you have finished the puzzle, click the green button at the bottom.

    Wires Puzzle

  11. Talk to Apprentice Clerval again to discover that he cannot craft the parts of the guardian himself. Tell him you will do it, and he will give you a pile of Rune essence. Use Edvin's tool with the essence to create a Guardian head, Guardian body, Guardian arms, and Guardian legs. Ask Apprentice Clerval how to resurrect the guardian and a cut scene will occur in which the Rune guardian is brought to life. Finally, ask him for a Rune guardian pet.

    Congratulations! Quest complete!

    Quest Complete

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This Quest Guide was written by Lanka and Alfawarlord. Thanks to Ralkal, Clamball, Heavens_Vibe, Im4eversmart, and Belisama1 for corrections.
This Quest Guide was entered into the database on Wed, Feb 03, 2010, at 03:19:41 PM by Alfawarlord, and it was last updated on Wed, May 21, 2014, at 11:06:51 PM by DRAVAN.

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