Skill Levels Required:
None.
Quests Required:
None.
Items Needed:
None.
Skill Levels Recommended:
10 Magic.
Items Recommended:
None.
Starting Point:
Speak to Junior Cadet Mal located west of Oo'glog.
Is this MiniGame Safe to play?:
Yes
Getting Started:

Map of Mobilising Armies

Mobilising Armies is the first strategic mini-game. To start, you must first talk to Junior Cadet Mal. He will teach you the basics.

Junior Cadet Mal

To play more scenarios, you must take Junior Cadet Mal's extra trainings. These are optional but required to play more scenarios.

Extra Lessons

After Mal has taught you everything, you need to invest credits. Speak to him again and choose "Invest commodities." You can offer many different items to Mal although he will not accept all. Every item has a different value. The maximum credit you can have is 500,000.

Investment Credit Exchange

For a list of items that you can trade with Mal, you may want to talk to him again and this time choose "What are commodities?" If there's a green rectangle near items, that means you have those in your bank.

Commodities

Now you will want to make a team. With credits you have, you can make a team. To make a team, you must recruit squads. Head to the building south of the bank. There are 3 different races. Elves, goblins and dwarves. You can recruit by talking to Elven recruiter, Goblin recruiter and Dwarven recruiter. Pick your team wisely because you can only own 10 squads. Talk to one of the recruiters and then choose what you want. After you are done, press "Hire". You will now see the squad scroll in your inventory.

Squad Recruitment

Playing The Game:

Scenarios:

Head to the Briefing room entrance. You must now select a scenario. There are four different scenarios. Conflict, Siege, Hoard and Rescue. Each scenario has a different objective, they are the following:

Objective Image Winning Conditions Notes
Conflict Conflict Primary - Kill the other opponent This is a 1 on 1 scenario. Your objective is to kill your opponent in 30 minutes. There is only one other team. If you win, you receive 2 rank points. If you lose, you receive only one. You receive zero if you don't do 10 commands during the game or do not last for 4 minutes.
Siege Siege Primary - Break into the castle
Secondary - Eradicate opponents
In this scenario, your objective is to break into the castle. There are two ways to do this. First; build a catapult. To build a catapult send your squads to gather wheels, wood, rope and limbs. After you make one you need to collect rocks. Send your squads to get rocks and they will bring rocks back to you. Catapult fires 4 rocks at one time so it needs 4 rocks before firing. Second way; attacking the walls with your squads. This is not recommended because castle mages attack your squads if they are close.
Hoard Hoard Primary - Gather 100,000 gold
Secondary - Eradicate opponents
This scenario is set at a volcano island, with a dragon. You must collect 100,000 gold or defeat your opponents in order to win. You can collect gold by using the 'Cave Collect' command. If you only have one squad collecting golds, it will fail. You need at least two squads to collect. Also, you can kill your opponents to steal their gold.
Rescue Rescue Primary - Rescue 28 TzHaar
Secondary - Eradicate opponents
In this scenario, you must be the first to save 28 TzHaar. Use the "Rescue" command to rescue TzHaar from their end, or just click on a TzHaar. You can also steal TzHaar from your opponents.

After you have chosen a scenario, you may use your investment points. You'll get higher points in the end if you bet higher. Highest you can bet is 10,000 points. Press "Play!" and you will find yourself in the briefing room. You need at least 20 players to play. After there are enough players, players will slowly start to get in the game.

Squads:

Race Image Weakness/Notes
Elves Elves Elves are magicians. They are weak against Goblin ranged squads but strong against Dwarven melee squads
Goblins Goblin Goblins are rangers. They are weak against Dwarven melee squads but strong against Elven mage squads
Dwarves Dwarves Dwarves use melee skill. They are weak against Elven mage squads but strong against Goblin range squads

Commands:

Basic Commands
Name Image Notes
Attack Attack Click the icon, then select an enemy squad. Your squad will start to attack the enemy. You can also just left click the enemy squad
Move Move Click the icon, then select an empty place. Your squad will start to walk to that place. You can also just left click the empty area
Explore Explore Click the icon, your squad will start to search the map for buried treasures. The treasures you obtain is random and will appear in your inventory after the game
Siege only commands
Race Image Weakness/Notes
Attack wall/catapult Attack Click the icon, then select an enemy catapult or squad. Your squad will start to attack the enemy catapult or squad. You can also just left click the enemy
Collect Move When you click this icon, your squads will start to search for the items that you need to build the catapult. You can also left click on the items on the ground to make the catapult (wheels, wood, rope and limbs)
Hoard only commands
Race Image Weakness/Notes
Collect gold Collect Gold Click "Collect gold", your squad will move to the nearest cave and will start to collect gold from the cave. Note that you need to send at least two squads to collect golds. You can also left click the cave entrance
Rescue only commands
Race Image Weakness/Notes
Rescue Rescue Click the icon and your squad will move to rescue the TzHaar. Left clicking the TzHaar also works
Steal Steal Click this and then select an enemy squad that is carrying TzHaar. Your squad will try to steal the TzHaar from the enemy squad

Special Units:

If you want, you can purchase Special Units. Those are optional but helps players a lot during the game. To purchase special units, head to the Special units table. You can only have 5 Special Units so choose wisely.

Special units

Formations:

There are 9 different formations:
Wedge, Wall, Flank, Spread, Lefty, Righty, Block and Grid.

Please note that Wedge, Wall and Flank unlocks automatically. You need higher ranks to unlock others.

Strategies:

  • While attacking stay on the special terrains. By this way, your squads will be able to double their hits.
  • Attacking an enemy squad from back also deals more damage.
  • While attacking don't forget the combat triangle. (Elves > Dwarves > Goblins > Elves)
  • Always try to attack light squads first. Their Strength and Hitpoints are lower than heavy ones there fore easier to kill.
  • Sometimes players will just sit there and do nothing for 30 minutes. This is not recommended since even if you lose you get more points than just sitting there and doing nothing.
  • Doing nothing for 30 minutes will result in NO rank gains or reward credits. You need to last until at least 26 minutes left have done 10 commands. (Walking and Exploring do not count in the 10 commands)

Game Shot

Ranks:

You can change your Mobilising Armies rank by talking to officers in the Officers' Tower. This is only visible in the Mobilising Armies area and players cannot see their own titles.

  • Junior Cadet - Rank required: Any
  • Serjeant - Rank required: 100
  • Commander - Rank required: 200
  • War-Chief - Rank required: 300
Rewards:

After every game, you receive reward credits. With those credits you can buy lots of different items and outfits.

Spoils of War

Special Reward Shops:

Reward shop

Reward shop

Reward shop

Reward shop

Imbue rings:

Name Image Stats Cost to Imbue
Gold ring (i) Gold Ring (i) Attack: Stab +0, Slash +0, Crush +0, Magic +0, Range +0
Defence: Stab +0, Slash +1, Crush +0, Magic +1, Range +1, Summoning +0
Other: Strength +0, Prayer +0
37,100
Sapphire ring (i) Sapphire ring (i) Attack: Stab +0, Slash +0, Crush +0, Magic +0, Range +0
Defence: Stab +1, Slash +1, Crush +2, Magic +1, Range +1, Summoning +0
Other: Strength +0, Prayer +0
74,600
Emerald ring (i) Emerald ring (i) Attack: Stab +0, Slash +0, Crush +0, Magic +0, Range +0
Defence: Stab +3, Slash +2, Crush +2, Magic +2, Range +2, Summoning +0
Other: Strength +0, Prayer +0
89,600
Ruby ring (i) Ruby ring (i) Attack: Stab +3, Slash +3, Crush +4, Magic +3, Range +3
Defence: Stab +0, Slash +0, Crush +0, Magic +0, Range +0, Summoning +0
Other: Strength +0, Prayer +0
89,600
Diamond ring (i) Diamond ring (i) Attack: Stab +5, Slash +4, Crush +4, Magic +4, Range +4
Defence: Stab +0, Slash +0, Crush +0, Magic +0, Range +0, Summoning +0
Other: Strength +0, Prayer +0
89,600
Lunar ring (i) Lunar ring (i) Attack: Stab +0 Slash +0 Crush +0 Magic +5 Range +0
Defence: Stab +0 Slash +0 Crush +0 Magic +5 Range +0 Summoning +0
Other: Strength +0 Prayer +0
123,700
Ring of Charos (i) Ring of Charos (i) Attack: Stab +0 Slash +0 Crush +0 Magic +0 Range +0
Defence: Stab +4 Slash +4 Crush +4 Magic +4 Range +0 Summoning +0
Other: Strength +0 Prayer +0
106,000
Dragonstone ring (i) Dragonstone ring (i) Attack: Stab +5 Slash +5 Crush +5 Magic +5 Range +5
Defence: Stab +5 Slash +5 Crush +5 Magic +5 Range +5 Summoning +0
Other: Strength +0 Prayer +0
141,300
Onyx ring (i) Onyx ring (i) Attack: Stab +6 Slash +6 Crush +6 Magic +6 Range +6
Defence: Stab +6 Slash +6 Crush +6 Magic +6 Range +6 Summoning +0
Other: Strength +0 Prayer +0
144,100
Archer's ring (i) Archer's ring (i) Attack: Stab +0 Slash +0 Crush +0 Magic +0 Range +8
Defence: Stab +0 Slash +0 Crush +0 Magic +0 Range +8 Summoning +0
Other: Strength +0 Prayer +0
205,900
Seer's ring (i) Seer's ring (i) Attack: Stab +0 Slash +0 Crush +0 Magic +8 Range +0
Defence: Stab +0 Slash +0 Crush +0 Magic +8 Range +0 Summoning +0
Other: Strength +0 Prayer +0
205,900
Warrior's ring (i) Warrior's ring (i) Attack: Stab +0 Slash +8 Crush +0 Magic +0 Range +0
Defence: Stab +0 Slash +8 Crush +0 Magic +0 Range +0 Summoning +0
Other: Strength +0 Prayer +0
205,900
Berserker Ring (i) Berserker Ring (i) Attack: Stab +0 Slash +0 Crush +0 Magic +0 Range +0
Defence: Stab +0 Slash +0 Crush +8 Magic +0 Range +0 Summoning +0
Other: Strength +8 Prayer +0
205,900
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This Minigame Guide was written by Egekalaycan and Sandman366. Thanks to Jasper, Lament, Jacob_Dodd12, Bazzy, Boss_Pker1, and McSwindler for corrections.
This Minigame Guide was entered into the database on Wed, Jul 15, 2009, at 01:27:10 PM by Knight, and it was last updated on Mon, Mar 15, 2010, at 03:01:10 PM by Egekalaycan.

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