Combat Effects:
Weapon
Stats
Damage Accuracy
Unknown Unknown

Critical
Bonuses
Melee Magic Ranged
Unknown Unknown Unknown

Attributes Armour Life Bonus Prayer Bonus
Unknown Unknown Unknown

Styles Class Attack Style Attack Speed
N/A N/A N/A
Requirements:
80 Ranged to use; 85 Woodcutting and 93 Fletching to make.
Where Found:
Player made (See Notes Section); Bought from other players or the Grand Exchange.
Item Uses:
Used as ammo for a Rune crossbow or Chaotic crossbow.
Notes:
Made by using Bakriminel bolt tips with Bakriminel bolt shafts.
These bolts have special effects in Player V Player situations (only against a player wearing mage armor or no armor):
When targeting an opponent’s head, the bolts have a 1 in 3 chance to slow their magic casting for the next 30 seconds. Hitting them again while the effect is still in place has the same chance to reduce their magic accuracy by a percentage proportional to the damage of the hit.
Shots to the torso have a 1 in 4 chance to cause a bleeding effect, dealing 1 life point of damage per second for 60 seconds. Hitting the torso again while this effect is active has the same chance to add an extra point of damage per second for the remainder of the initial duration, up to a maximum of five.
A shot to the legs has a 1 in 3 chance of draining your opponent’s run energy in proportion to the damage dealt. If they’re low on run energy, a successful hit has the same chance to bind them to the spot for 10 seconds.
Weight:
0 kg
Examine Information:
They have a mind of their own.

This Data was submitted by: Javezz.

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