For what to wear, refer to the What to Wear section.
Easiest route:
Pull the lever located west of the palace in Ardougne. Go north, cut the web and go west towards the arena. Enter the building north of the arena, cut the two webs and pull the lever. You will now be in the Mage Arena.
Recommended Equipment
- Farseer helm /Hat (Canifis) / Gnome hat
- Full Mystic / Splitbark / Wizard robe (blue) and Zamorak skirt
- An Air staff (Staff of air, Air battlestaff, or Mystic air staff)
- Wizard boots / Leather boots
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When you are fully equipped and ready to fight, talk to Kolodion in the mage arena bank. Be sure to turn on auto-cast for the spell of your choice.
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He will check that you have the required minimum 60 Magic and will challenge you to a duel. If you agree to fight, you will be transported by him into the Mage Arena.
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Turn on Protect from Magic as soon as you enter the arena. You will now have to defeat five forms of Kolodion;
A Mage:
A Jogre:
A Giant Spider:
A Ghost:
And finally, a Demon:
Each form is successively stronger and will be more difficult to defeat.
Note: If you die during the duel, you will lose everything you have. When restarting the duel, you will face the last monster you were attacking rather than having to start from the beginning. You also will not get a grave.
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Once you have defeated Kolodion in the duel, you will be teleported back to the Mage Arena bank. Speak to Kolodion again and he will ask you to choose a God to represent in the Mage Arena. Step into the sparkling pool and talk to the Chamber Guardian. He will ask you to then pray to the statute of your chosen God.
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Carry on down the tunnel and pray to the statue of your God. A god cape will appear on the ground in front of you. Zamorak is black with red trim, Saradomin is blue with yellowish trim, and Guthix is dark green with lighter green trim. If you want a different cape, then drop your current cape and pray at a different statue.
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After you've gotten your cape, talk to the Chamber Guardian again and he will reward you with the staff of the God that matches your cape. The staves give identical bonuses, and apart from the runes used and the secondary effect, the spells are the same. They all have a max hit of 20, or 30 if Charge is used.
- Zamorak Staff: Reduces opponent’s magic.
- Guthix Staff: Reduces opponent’s defence.
- Saradomin Staff: Reduces opponent’s prayer.
Remember that you can use any God staff you like, but it will cost 80k to buy an extra staff.
Note: You can only have one God cape at a time in your possession.
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Step back into the sparkling pool and speak to Kolodion. Ask him how you can use your new spells outside the Mage Arena. Kolodion will tell you that you must cast your God spell (the spell of the God you chose) 100 times inside of the arena to charge the staff. After it is charged, you can use the staff anywhere.
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Before going outside take some runes for the spell of you choice, as well as a sharp weapon or knife to cut webs. Leave the Mage Arena bank by the lever, and go east a few steps to the other lever, cut the cobwebs, and pull the lever to go inside the Arena. Remember the monsters of the God you follow will not attack you inside the Arena as long as you have the staff and cape of the god equipped. The two others monsters of the Gods you are not following will attack you and can hit damage up to 20. Once you have cast the god spell 100 times you will get a message that you can now cast the spell outside the Mage Arena.
Rune Store
The Mage Arena also has a store that sells runes. The prices for each item are listed on the lower right side, next to the coin symbol, and are subject to change.

