Is this Distractions and Diversions Safe to play?:
Yes
Contents:
Skills Required:
None.
Skills Recommended:

42 Farming level
85 Firemaking level
85 Woodcutting level
Quests Required:

Tree Gnome Village to talk to Spirit Trees
Legends' Quest to access the Kharazi Jungle
Monkey Madness to access Ape Atoll
Regicide to access the Tyras Camp
Underground Pass to access Lletya
Items Needed:
A Hatchet (best you can use), Machete (best you can use), and a Tinderbox.
Items Recommended:
Dramen/Lunar staff, (Super) energy potions, Boots of lightness, Penance gloves, and various teleport methods (See the Locations below).
Starting Point:
- Anywhere.
To Start:
Cut the present Evil Tree.
Getting Started:

There are two ways to find Evil Trees. If you are in or enter the general area, at least 2 diameters of the mini-map, of an Evil Tree when it appears, then you will get hit by a tree root and say "What was that?". This will only happen once for each Evil Tree, unless you leave the area or log out. If this happens you are close to the Evil Tree, meaning that you can just check the Evil Tree spawn locations near where you are to find it. You can be affected by the roots anywhere in the area including inside banks.

Alternatively, if you have completed the Tree Gnome Village quest, then you may talk any Spirit Tree, including one grown on a Farming patch to find out when an Evil Tree is due to grow. The time the Evil Tree tells you is accurate to within 15 minutes of when the tree will appear. You will see a message like this:

Spirit Tree messages and Evil Tree time-line:

Status Spirit Tree Message
+60 min. There won't be another evil tree for over an hour.
30-60 min. There won't be another evil tree for over half an hour.
15-30 min. There will be another evil tree in just under half an hour.
5-15 min. There will be another evil tree in just less than 15 minutes.
0-5 min. Another strange sapling is about to sprout.
An Evil Tree sapling has appeared and can be nurtured. Are you interested in the strange sapling?
A fully grown Evil Tree can be cut and burnt Are you here to dispatch the evil tree?

Spirit tree message

When an Evil Tree Sapling appears the Spirit Tree will give you a hint to the location, which you can then either use to find the Evil Tree (see below), or you can wait until the Evil Tree is fully grown. When the Evil Tree is fully grown the Spirit Tree can teleport you directly to it. So you should carry as many of the recommended items as you can. A trip to the Oo'glog pools to get infinite run energy just before the Evil Tree Sapling is due can also be helpful.

Nurturing Evil Trees:

If the Spirit Tree tell you that, that a Sapling is due "soon", then you will have to keep checking with the Spirit Tree to see if it has appeared yet. When the Evil Tree Sapling has appeared on your world, the Spirit Tree will tell you it is there. At this time, if will not teleport you directly to the Evil Tree but instead you will get a hint as to its general location. Evil Saplings will mature by themselves given time. However, if you find them at the Evil Sapling stage, then you can speed things up and get Farming XP by nurturing them. Nurturing is not required to chop or burn the Evil Tree. To nurture it simply left-click on the Evil Sapling.

Hint: You can find out which type of Evil Tree the sapling will grow into by checking the Farming XP you get from nurturing the sapling.

Nurture

Evil Trees have 5 growth stages. You will receive Farming XP for each growth stage as shown below:

Evil Tree Type Farming
Required
Farming XP
Per Stage
Regular 1 20
Oak 7 45
Willow 15 66
Maple 22 121
Yew 30 172
Magic 37 311
Elder 42 687

Killing Evil Trees:

When you arrive at the Evil Tree, it is a good idea to find out what type of tree it is and what its remaining health is. To do this right-click the tree and click "Inspect" and then "Click to continue" to find out the health of the tree. This will also show your reward %, which is the percentage of the maximum reward you can get from that Evil Tree. This will increase as you chop the Evil Tree and set fires around it. Chopping Evil Trees will give you Woodcutting level XP. If you chop the Evil Tree roots immediately around the tree as shown below you will get Evil tree kindling which can be used to burn the tree to receive Firemaking. If you get enough kindling, then it is possible to light up to 8 fires on each Evil Tree, by right-clicking the Evil Tree and selecting "light fire" or using the Evil tree Kindling on the tree.

Note: If you forgot to bring a Hatchet or Tinderbox, then ask the Tool Leprechaun nearby the Evil tree to supply you with these. But remember they will supply you with only a Bronze hatchet

Evil Tree

Evil Tree Type Woodcutting
Required
Woodcutting XP
(Roots)
Woodcutting XP
(Trees)
Firemaking
Required
Firemaking XP
Regular 1 3 15 1 200
Oak 15 6.2 32.5 15 300
Willow 30 9 47.6 30 450
Maple 45 11 56 45 675
Yew 60 12.5 64 60 1012.5
Magic 75 14 71 75 1517.5
Elder 90 17.5 88.5 90 2600.5

Evil Tree Locations:

All the possible Evil Tree locations are listed below. To find a place corresponding to a particular hint more quickly you can search this guide by pressing CTRL + F and typing part of the hint into the search tool.

Map Location Hint Means of Transportation/Notes
 Tolna rift East of Varrock, near Tolna rift. - Outside of the city you call Varrock. Digsite pendant teleport
Hot air balloon to Varrock
Gnome glider to Varrock (Lemanto Andra)
Varrock teleport
Earth altar teleport
Wilderness ditch North of Varrock Palace, near Wilderness ditch. - Outside of the city you call Varrock. Digsite pendant teleport
Hot air balloon to Varrock
Gnome glider to Varrock (Lemanto Andra)
Varrock teleport
Earth altar teleport
Falador West Mine West of Falador, near the mine. - Near a mine on the outskirts of a town. Falador teleport
Monastery South of the Monastery (Prayer) Guild, near the Body Altar. - Near a Runecrafting altar Body altar teleport
Combat bracelet teleport
Amulet of glory
Falador teleport
Lumbridge Swamp West of Lumbridge Castle, next to the barrier to Lumbridge Swamp - By a large collection of yew trees.
- Found due West of the town you call Lumbridge.
- Near the village you call "Draynor".
Amulet of glory teleport
Lumbridge teleport
Draynor Manor North of Draynor Village, near Draynor Manor. - Found due West of the town you call Lumbridge.
- Near the village you call "Draynor".
Amulet of glory teleport
Lumbridge teleport
Explorer's ring (3) teleport
Player-grown Spirit Tree at Port Sarim
Draynor Bank South of Draynor Village bank, near the willow trees. - Found due West of the town you call Lumbridge.
- Near a large collection of willow trees.
- Near the village you call "Draynor".
Amulet of glory teleport
Lumbridge teleport
Explorer's ring (3) teleport
Player-grown Spirit Tree at Port Sarim
Fairy ring DIS
Seers Northwest of Seers' Village bank, near the willow trees. - Near a large collection of willow trees.
- North as the crow flies from Seers' Village.
Camelot teleport
 McGrubor's wood McGrubor's wood, east of Seers' Village. - North as the crow flies from the market of Ardougne.
- Close to a village you call Seers'.
Fairy ring ALS
Camelot teleport
Flax Field South of Seers' Village Flax field, by the yews. - By a large collection of yew trees. Fairy ring BLR
Camelot teleport
Range Guild South of the entrance to the Ranging Guild. - North as the crow flies from the market of Ardougne. Combat bracelet teleport
Ardougne teleport
Fishing Guild teleport (Lunar spellbook)
North of the Legends Guild North of the Legends' Guild. - Close to the home of "legends". Fairy ring BLR
Camelot teleport
South of the Legends Guild Near the yew trees south of Legends' Guild. - Close to the home of "legends".
- Near a mine on the outskirts of a town.
- Near a large collection of willow trees.
Fairy ring BLR
Camelot teleportt
Yanille North of Yanille. - Found close to the town you call Yanille.
- Near a mine on the outskirts of a town.
- To the south of a tree gnome settlement.
Watchtower teleport
House teleport (if available)
Ring of duelling
Fairy ring CIQ
Northwest of Yanille Northwest of Yanille.
- Found close to the town you call Yanille.
- To the south of a tree gnome settlement. Watchtower teleport
House teleport (if available)
Ring of duelling
Fairy ring CIQ
Castle Wars South of Castle Wars, north of the fairy ring. - With rare trees and ogres nearby. Fairy ring BKP
Ring of duelling
Brimhaven Dungeon Near the entrance to Brimhaven Dungeon. - Near a dungeon entrance and within a tropical jungle. Ardougne teleport and ship to Brimhaven
Charter ship to Brimhaven
House teleport (if available)
Player grown Spirit Tree at Brimhaven
Shilo Village North of Shilo Village , near the Nature Altar. - Near a Runecrafting altar.
- On the island known as Karamja.
Nature altar teleport
Fairy ring CKR
Gnome glider to Karamja (Gandius)
Karamja gloves (3) to Shilo Village
Kharazi Jungle Kharazi Jungle. - On the island known as Karamja.
- On the Southern coast of a tropical island.
Gnome glider to Karamja (Gandius)
Karamja gloves (3) to Shilo Village

Warning: Beware for Wolves.
Requirement: Legends' Quest.
Ape Atoll South side of Ape Atoll, near the dungeon entrance. - Near a dungeon entrance and within a tropical jungle.
- On the Southern coast of a tropical island.
Ape Atoll teleport with greegree
Talk to Daero at the Tree Gnome Stronghold

Warning: Bring Armor, Antipoisons, and Food.
Requirement: Monkey Madness quest.
Tyras Camp Northeast of Tyras Camp, follow the road east from the Catapult. - Found in a land inhabited by elves. Charter ship to Tyras Camp
Teleport crystal

Requirement: Regicide quest.
Lletya Southwest of Lletya, south of the magic trees and Hunter area. - Found in a land inhabited by elves. Charter ship to Tyras Camp
Teleport crystal

Requirement: Underground Pass quest.
Gnome Stronghold Tree Gnome Stronghold, east of the Terrorbird pen. - Near a large collection of willow trees. Spirit Tree
Gnome glider to Tree Gnome Stronghold
Hot air balloon to Grand Tree
Rellekka East of the Rellekka house portal. - North as the crow flies from Seers' Village. Enchanted lyre teleport
House teleport (if available)
Fairy ring AJR
Ring of slaying teleport
Outpost South of the Tree Gnome Stronghold. - To the South of a tree gnome settlement. Spirit Tree
Gnome glider to Tree Gnome Stronghold
Hot air balloon to Grand Tree
Oo'glog West of Oo'glog. - With rare trees and ogres nearby. Charter ship to Oo'glog
Fairy ring AKS
Gnome glider to the Feldip Hills (Lemantolly Undri)

Warning: Beware for Ogresses and Wolves.
Rewards:
Experience:
Nurturing an Evil tree sapling will gain you a certain amount of Farming XP. For taking part in the killing of an Evil Tree, you will receive Firemaking and Woodcutting XP. Please refer to the sections above for more detailed information on the experiences to gain.

Items:
When the Evil Tree has died, you can collect the rewards by clicking on its remains. You will always receive a number of noted logs of the same type as the Evil Tree (Elder Evil Trees can give Yew, Magic, Teak or Mahogany logs). Additionally, you will also receive a random item.

Dead Evil Tree

Woodcutting Boost:
The Tool Leprechaun will give you a temporary magical boost after you kill the tree. This magic boost reduces the chance that you will fell trees, so that you do not have to switch between trees as often. This effect does not work on trees growing at your farming patch.

Log-Banking:
The Tool Leprechaun also gives you a magical ability to automatically bank logs if your inventory is full, so that you can continue to cut trees even when your inventory is full. This magic log banking effect only works with the following trees: Basic, Oak, Willow, Maple, Yew and Magic. It does not work on Eucalyptus or Cursed Magic Trees. The maximum time this magic will last for 100% reward gained on cutting the Evil Tree depends on the tree type and is given below:
  • Regular - 6 minutes
  • Oak - 10 minutes
  • Willow - 14 minutes
  • Maple - 18 minutes
  • Yew - 22 minutes
  • Magic - 26 minutes
  • Elder - 30 minutes

Evil Tree Kindling:
Finally, you can sell any remaining Evil tree kindling to the The Tool Leprechaun for 25gp each. However, it is recommended to keep a few ready for your next Evil Tree.
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This Distraction/Diversion Guide was written by Dwayne _Dibly. Thanks to thescheppel, Graystar, Clamball, Mitthy1, The_estranged_Flameshame7, zizzerkat, Hilwin1, Alfawarlord, and lungngaihim for corrections.
This Distraction/Diversion Guide was entered into the database on Sun, Apr 26, 2009, at 06:44:22 PM by MrStormy, and it was last updated on Mon, Nov 11, 2013, at 09:18:36 PM by Javezz.

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